Isere's Hideouts (portals):
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If a portal would send a person in an invalid direction, nothing happens.

*Immune to purple portal effect
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Orange*: will always go to the Beast Den

Blue*: will always go to the Living Chambers

Purple*: goes to the opposite (up/down, left/right, or diagonally) dungeon; toggles alternate portal mode.

Green: goes to the dungeon to the right (alt: goes to the dungeon to the left).

Red: goes to the dungeon below it (alt: goes to the dungeon above it). [Red in living quarter always goes down.]

Yellow: goes to the dungeon it is facing (alt: goes to the dungeon opposite the direction is it facing).

Cyan: if Isere is in a dungeon, goes to the dungeon Isere is in. (alt: if Isere is in a dungeon, goes to any dungeon Isere is not in [roll 1d8, if Isere is present then reroll]).


ALTERNATES ACTIVE?
no