Player Name: | "The Island" - Hunter 4 | Role: | Techie
Handle: | Trapper | Character Points: |
| Gender: | Male | Record ID: | 6
Stats |
INT | 9 | REF | 4/6 | TECH | 7 | Damage Modifier: | 0
COOL | 9 | BODY | 6/6 | LUCK | 10 | Initiative: | 1D10 + 4
ATTR | 6 | EMP | 3/5 | MA | 5 |
Run: | 15 | Leap | 3.75 | Save | 6 |  | Rep |
Lift (kg): | 240 | Carry(kg) | 60 | BTM | -2 |  | HL regained | 3
Trapper |  | Humanity | 20.5
| Armour SP |  | Current IP |
Head | (1) | 20 |  | Credits |
R. Arm | (5) | 25 |  | Age: | 25
L.Arm | (6) | 25 |  | :Status | Unemployed
Torso | (2 - 4) | 18 |
R. Leg | (7 - 8) | 20 |  | Damage: |
L. Leg | (9 - 0) | 20 |

SKILLS
Chipped | level | total | IPx |  | Chipped | level | total | IPx
| Jury Rig | 6 |  |  |  | Brawling |  |
ATTR |  |  | Dance |  |
| Personal Grooming |  |  |  |  | Dodge & Escape |  |
| Wardrobe & Style |  |  |  |  | Driving |  |
BODY |  |  | Fencing |  |
| Endurance |  |  |  |  | Handgun |  |
| Strength Feat |  |  |  |  | Heavy Weapons |  |
| Swimming |  |  |  |  | Martial Arts |  |
COOL/WILL |  |  | Martial Art(2) |  |
| Interrogation |  |  |  |  | Martial Art(3) |  |
| Intimidate |  |  |  |  | Melee |  |
| Oratory |  |  |  |  | Motorcycle |  |
| Resist Torture / Drugs |  |  |  |  | Operate Hvy Machine |  |
| Streetwise |  |  |  |  | Pilot (Gyro) |  | 3
EMP |  |  | Pilot (Fixed Wing) |  | 2
| Human Perception |  |  |  |  | Pilot (Dirigible) |  | 2
| Interview |  |  |  |  | Pilot (Vect.Thrust) |  | 3
| Leadership |  |  |  |  | Rifle |  |
| Seduction |  |  |  |  | Stealth | 3 | 2
| Social |  |  |  |  | Sub-Machinegun | 5 |
| Persuasion&Fast Talk |  |  |  | TECH
| Perform |  |  |  |  | Aero Tech |  | 2
INT |  |  | AV Tech |  | 3
| Accounting |  |  |  |  | Basic Tech | 4 | 2
| Anthropology |  |  |  |  | Cryotank Operation |  |
| Awareness/Notice | 5 |  |  |  | Cyberdeck design |  | 2
| Biology |  |  |  |  | Cyber Tech | 1 | 2
| Botany |  |  |  |  | Demolitions | 7 | 2
| Chemistry |  |  |  |  | Disguise |  |
| Composition |  |  |  |  | Electronics | 5 |
| Diagnose Illness |  |  |  |  | Electronic Security | 2 | 2
| Education & Gen Know | 5 |  |  |  | First Aid |  |
| Expert: |  |  |  |  | Forgery |  |
| Gamble |  |  |  |  | Gyro Tech |  | 2
| Geology |  |  |  |  | Paint or Draw |  |
| Hide/Evade | 7 |  |  |  | Photo & Film |  |
| History |  |  |  |  | Pharmaceuticals |  | 2
| Language (1) |  |  |  |  | Pick Lock |  |
| Language (2) |  |  |  |  | Pick Pocket |  |
| Language (3) |  |  |  |  | Play Instrument |  |
| Library Search |  |  |  |  | Weaponsmith |  | 2
| Mathematics |  |  |  | OTHER
| Physics |  |  |  |  | Weapons Tech |  |
| Programming |  |  |  |  | Traps | 5 |
| Shadow/Track |  |  |  |  |  |  |
| Stock Market |  |  |  |  |  |  |
| System Knowledge |  |  |  |  |  |  |
| Teaching |  |  |  |  |  |  |
| Wilderness Survival |  |  |  |  |  |  |
| Zoology |  |  |  |  |  |  |
REF |  |  |  |  |
| Archery |  |  |  |  |  |  |
| Athletics |  |  |  |  |  |  |

LIFEPATH
Style | Character Notes
Clothes: | Urban Combats | Trapper is an explosives expert. He has saturated his area with explosive traps. The PCs must tread carefully. Trappe r will avoid directly confronting the Players.
Hair: | Skin Head
Affectations: | tattoos
Ethnicity: | Northern European
Language: | English(UK)
Background
Ranking: | Corporate Technician
Parents: | Both parents are living
Status: | Family not in danger
Childhood: | In a defended Corporate Zone in the Central City
Siblings
#Male | 4
#Female | 2
Motivations
Personality Traits: | Shy and secretive
Valued Person: | yourself
Value Most: | having a good time
Feel About People: | neutral
Valued Possession: | book or diary
Life Events
Appearance Modifiers: | 0 |
Credits: | 0 |
COOL Modifiers: | 0 |
REF Modifiers: | 0 |
16 |
Nothing happened that year.
17 |
Nothing happened that year.
18 |
You make an enemy.
They are a boostergang member
What started the enmity?
caused the loss of a lover, friend or relative
Who's fracked off?
They hate you
What are you gonna do about it?
rip into him verbally
What can they throw against you?
Just himself
19 |
Nothing happened that year.
20 |
Nothing happened that year.
21 |
Nothing happened that year.
22 |
You make a friend.
They were an old enemy
23 |
You make an enemy.
They are a boostergang member
What started the enmity?
foiled a plan of the others
Who's fracked off?
They hate you
What are you gonna do about it?
backstab them
What can they throw against you?
small Corp
24 |
You make a friend.
They are like a foster parent to you

Cyberwear
RIGHT CYBEROPTIC | Cost | H.L. |  | LEFT CYBEROPTIC | Cost | H.L.
|  |  |  | Basic Eye Module | 500 | 8
|  |  |  | Thermograph Sensor | 200 | 1
RIGHT CYBERARM | Cost | H.L. |  | LEFT CYBERARM | Cost | H.L.
Standard Arm | 3000 | 5 |  |  |  |
Armour | 200 | 6 |  |  |  |
Tool Hand | 200 | 2 |  |  |  |
Microwave/EMP shielding | 300 | 1 |  |  |  |
RIGHT CYBERLEG | Cost | H.L. |  | LEFT CYBERLEG | Cost | H.L.
NEURALWARE | Cost | H.L. |  | CYBERAUDIO | Cost | H.L.
|  |  |  | Basic Hearing Module | 500 | 7
|  |  |  | Bug Detector | 200 | 0.5
IMPLANTS | Cost | H.L. |  | IMPLANTS | Cost | H.L.
Chemical Analyser | 200 | 2 |  |  |  |
MISCELLANEOUS | Cost | H.L. |  | MISCELLANEOUS | Cost | H.L.
REF Modification: |  |  | Total Humanity Loss: | 32.5 |
BODY modification: |  |  | Total Cost: | 5300 |
ATTR modification: |  |
|

Equipment
Total Cost: | 1020 e.b.
No. | Description | Each | Cost |  | No. | Description | Each | Cost
| Tech Toolkit | 100 | 100 |  |  |  |  |
| Trapping Equipment | 0 | 0 |  |  |  |  |
| Videocam | 800 | 800 |  |  |  |  |
| Mastoid Commo | 100 | 100 |  |  |  |  |
| Binoculars | 20 | 20 |  |  |  |  |

Weapons
Smartgun | DESCRIPTION | TYPE | WA | CONC | DMG | AMMO | RNDS | ROF | RANGE (m)
| Arasaka Minami 10 | SMG | 0 | J | 2D6+3 | 10mm | 40 | 20 | 200

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