Cyberpunk 2020 Character Generator
Menu | Character Generation
Basic Help
Introduction Character Generation Step 1 Step 2 Steps 3 to 5 Step 6 Step 7 Improving Characters
Help on Sheets
"Main" Sheet "Skills" Sheet "Lifepath" Sheet "Cyberware" Sheet "Weapons" Sheet "Equipment" Sheet "Armour" Sheet "MiniCharacter- Sheet" Sheet
Advanced Help
The Toolbar Character Database Adding Reference Data Language Support Setting Up Version History
Go through the whole process of creating a Cyberpunk Character by clicking on the button titled "Character Generation". This should appear somewhere on most sheets. Follow the steps from 1 to 7 to generate your character. Although it is possible to follow the steps in any order you wish - even without using the Generation form. At some points, you'll have to close the "Character Generation" Form to perform some action(s). When you are finished, simply press the button to bring the form up again to continue with your character. # Step 1 Enter the number of character points available for character generation in the "Character Points" cell at the rop-right of the "Main" sheet. This value should be specified by your referee. The default value is "40". Note that this value will only be propagated to character generation after either the current character has been cleared ("New Character") or by resetting the career skills (See the "Skills" sheet). Open the "Character Generation" Form. Clear any previous Characters by clicking on the "New Character" button Fill your own name and your character name in the boxes provided. Choose a Role for your character by either clicking on the button to pick a Role Randomly, or by scrolling through the available options with the arrow buttons. If a Role you wish isn't there, then it is possible to Add additional Roles. Now enter your Stats. Either let the computer generate tham randomly or roll them yourself and type them into the boxes. Next >> Note that the random number distribution is different for dice and computers. Also, Entering or changing Stats will cause all skill levels to be reset to zero. # Step 2 There are two buttons in the middle of the "Character Generation" form. "Career" - Spend Career Points "Pick-up" - Spend Pick-up Points Both buttons will close the current form, go to the sheet titled Skills, and set up the point spending process. Click the "Career" button Simply enter the points you want to spend beside the Skills you want in the "Level" column. How many points you have spent will be displayed in the floating form. Click "Finished" on the floating form when all your points have been spent. You will only be able to spend your career skill points on career skills Click the "Character Generation" button on the sheet Click the "Pick-up" button As before, spend your pick-up skill points by typing them into the cell level column. You will only be able to spend your points on pick-up skills. Next >> # Steps 3 to 5 These three steps are very similar. They affect the personality and presentation on your character when Roleplaying. Sections are Style, Backgrounds and Motivations. For each step there are four choices: Randomly Choose all of them by clicking the "Randomly Pick All" button. Randomly Choose one at a time by the button beside each Text Box. Type whatever you want into each Text Box. A combination of the above. Note that a randomly chosen Language has no relation to the character's Nationality. # Step 6 Randomly generate your characters life history by clicking on the "Generate Lifepath" button. View it via the "Edit Lifepath" form by clicking on the "View Lifepath" button. Note that Life Events after Age 40 will not be saved to the character database. Type a gender into the box provided, or select it randomly by clicking the "Gender" button Type any extra character information into the Notes box. This might be a more detailed physical description or information on friends and siblings. # Step 7 This step is probably one of the most important. This is where you spend money! Make sure that you have entered the level of your Special Ability in the Skills page. This affects the salary your character should have and how much money you begin with. Click the button titled "Euro and Employment". This sets your Initial Cash and if your character is still employed. If your Referee allows it, your character may have additional cash to spend. Enter this in the "Additional:" Text Box. Now spend the money. The four areas to spend money on are represented in the second half the the form. Click on the "Buy" button beside each to close the form and go to the appropriate sheet. Return to the form at any time by clicking the "Character Generation" button. Up-to-date calculations of totals spend and cash left are given in the page for Step 7. Click "Done". That's the character generated!