<?xml version="1.0" encoding="utf-8"?>
<D20Rules game-system="D&amp;D4E">
  <UpdateInfo>
    <Version>1.01</Version>
    <Filename>31-seeker.part</Filename>
    <PartAddress>http://cbloader.com/sorted/31-seeker.part</PartAddress>
    <VersionAddress>http://cbloader.com/sorted/31-seeker.txt</VersionAddress>
  </UpdateInfo>
  <!-- Seeker -->
  <!-- 31-seeker.part, version 1.01 -->
  <!-- Original release: 13-July-2011; Last modified: 21-August-2011 -->
  <!-- Test compiled with CBLoader build V1.3.0 -->
  <!-- This part file belongs to the July 2011 reorganization of data files. -->
  <!-- Special thanks to the entire community for handling the materials. -->
<Changelog>
 Updated 13-July-2011 File Released.
 Updated 13-July-2011 June 2011 Errata.
</Changelog>
  <RulesElement name="Eagle's Aim" type="Power" internal-id="ID_FMP_POWER_11480" source="Player's Handbook 3" revision-date="8/27/2010 12:00:17 PM">
    <Category> ID_INTERNAL_CATEGORY_UTILITY,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_472,ID_FMP_CATEGORY_33,ID_INTERNAL_CATEGORY_MINOR_ACTION,6 </Category>
    <Flavor> Your eyesight sharpens until you can pick out the most distant foes. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower" />
    <specific name="Display"> Seeker Utility 6 </specific>
    <specific name="Keywords"> Primal </specific>
    <specific name="Action Type"> Minor Action </specific>
    <specific name="Attack Type"> Personal </specific>
    <specific name="Effect"> Until the end of your next turn, you take no penalty to attack rolls for attacking at long range. </specific>
    <specific name="_Associated Feats" />
    <specific name="Class"> ID_FMP_CLASS_472 </specific>
    <specific name="Level"> 6 </specific>
    <specific name="Power Type"> Utility </specific>
  </RulesElement>
  <RulesElement name="Ravaging Shot" type="Power" internal-id="ID_FMP_POWER_9546" source="Player's Handbook 3" revision-date="8/27/2010 11:49:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_PARAGON_PATH_473,ID_FMP_CATEGORY_33,ID_FMP_CATEGORY_24,ID_INTERNAL_CATEGORY_STANDARD_ACTION,11 </Category>
    <Prereqs> Crimson Hunter </Prereqs>
    <Flavor> You draw from your ancestors' insights to guide your shots. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower" />
    <specific name="Display"> Crimson Hunter Attack 11 </specific>
    <specific name="Keywords"> Primal, Weapon </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged weapon </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Wisdom vs. AC </specific>
    <specific name="Hit"> 2[W] + Wisdom modifier damage, and the target gains vulnerable 5 to all damage until the end of your next turn. </specific>
    <specific name="Special"> You can use this power as a ranged basic attack. </specific>
    <specific name="_Associated Feats" />
    <specific name="Class"> ID_FMP_PARAGON_PATH_473 </specific>
    <specific name="Level"> 11 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_BasicAttack"> Ranged </specific>
    <rules>
      <modify name="this" Field="_BasicAttack" value="Ranged" />
    </rules>
  </RulesElement>
</D20Rules>