GrasshopperJohn Finley
CHARACTER BIO
Grasshopper is a 72 year old, Small sized, Male Gnome, Rock, with gold eyes and white hair. He stands 3' 7" tall and weighs 45 pounds. His world view is Chaotic Neutral in nature, and is currently a worshipper of Stealth (Retribution, Luck).

CHARACTER LEVELCLASSES and LEVELS
10Cleric 5 / Disciple of Stealth 5

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
45,00055,00010,000


Character Sheet (Art) - v. 2.0.14

HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
20
+5


DEX
20
+5


CON
12
+1


INT
15
+2


WIS
19
+4


CHA
14
+2


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
655d8 +5d8
SPEED
MOVE
20
AC
ARMOR
211618=10+0+0+5+1+0+5




NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+9=8+1+0+0+ + 
REFLEX
DEX
+7=2+5+0+0+ 
WILL
WIS
+12=8+4+0+0+ 
BASE ATTACK
+6/1
INITIATIVE
MODIFIER
+5=5+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+7=6+5
+-4
+0
+
MELEE
ATTACK BONUS
+12/7=6+5
+1
+0
+
RANGED
ATTACK BONUS
+12/7=6
+5
+1
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Longtooth Dagger +2 (S/P)

14/9

1d6+7

19-20/x2

1



I

Grasshopper unarmed (S/B)

13/8

1d8+6

x2



I

Rod of Righteous Retribution (S/B)

12/7

1d8+5

x2

4



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

SKILLSMAX RANKS 13/6.5

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)2 =
+2
w
Balance (Dex)*5 =
+5
w
Bluff (Cha)2 =
+2
w
Climb (Str)*5 =
+5
w
Concentration (Con)14 =13+1
w
Control Shape (Wis)4 =
+4
w
Craft–Alchemy (Int)2 =
+2
w
Diplomacy (Cha)2 =
+2
w
Disguise (Cha)2 =
+2
w
Escape Artist (Dex)*5 =
+5
w
Forgery (Int)2 =
+2
w
Gather Information (Cha)8 =6.5+2
w
Heal (Wis)17 =13+4
w
Hide (Dex)*9 =
+5+4
w
Intimidate (Cha)2 =
+2
w
Jump (Str)*-1 =
+56

Knowledge–Religion (Int)10 =8+2
w
Listen (Wis)6 =
+4+2
w
Literacy ()0 =
+0
w
Move Silently (Dex)*5 =
+5
w
Perform–Act (Cha)2 =
+2
w
Perform–Comedy (Cha)2 =
+2
w
Perform–Dance (Cha)2 =
+2
w
Perform–Keyboard Instruments (Cha)2 =
+2
w
Perform–Oratory (Cha)2 =
+2
w
Perform–Percussion (Cha)2 =
+2
w
Perform–Sing (Cha)2 =
+2
w
Perform–String Instruments (Cha)2 =
+2
w
Perform–Weapon Drill (Cha)2 =
+2
w
Perform–Wind Instruments (Cha)2 =
+2

Profession–Herbalist (Wis)9 =5+4
w
Remote View (Int)2 =
+2
w
Ride (Dex)5 =
+5
w
Search (Int)2 =
+2
w
Sense Motive (Wis)4 =
+4
w
Spot (Wis)4 =
+4
w
Survival (Wis)4 =
+4
w
Swim (Str)*5 =
+5
w
Use Rope (Dex)5 =
+5

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

uDragon Mail, Red8,000 g115yRobe, Cotton/Linen1 g1(2)
yArmor Maintenance Kit1 g1(1)yRope, silk (50 ft.) (2)20 g1(10)
yBackpack2 g11ySack (4)4 s1(2)
yBelt, Leather2 s1ySealing wax1 g1(1)
yBoots, Low3 s1yShirt, Cotton/Linen1 s1
yBreeches/Pants, Cotton1 s11ySoap (per lb.)5 s1(1)
yCandle (10)10 c1(—)yTorch (5)5 c1(5)
yCase, map or scroll (10)10 g1(5)yVial, ink or potion (10)10 g1(1)
yChalk, 1 piece (2)2 c1(—)yWater, Chaotic (5)125 g1(5)
yCleric`s vestments5 g1(3)yWaterskin (full)1 g12
yCloak, Cotton3 s1(2)yWhetstone2 c1(1)
yCoin: cp (66)66 c11.3¡Ring of Magic Fang6,000 g1
yCoin: gp (113)113 g12.3¡Ring of Vengeance4,500 g1
yCoin: pp (70)70 p11.4dRod of Wonder12,000 g1
yCoin: sp (44)44 s10.9!Wand of Resurrection (CL13) (Charges: 4)45,460 g1(—)
yFlint and steel1 g1(—)°Grasshopper unarmed0 g1
yHoly Text10 g1(3)°Longtooth Dagger +212,000 g11
yInk (vial) (2)16 g1(—)°Rod of Righteous Retribution87,500 g14
yInk (vial), colored (2)32 g1(—)¬Anklet of Protection +28,000 g1
yInkpen1 s1(—)¬Bracers of Armor +39,000 g11
yLantern, hooded7 g1(2)¬Elixir of Fire Breath1,100 g1
yMirror, silver20 g1(0½)¬Elixir of Fire Breath1,100 g1(—)
yOil (pint) (5)5 s1(5)¬Fire Elemental Gem, Small750 g1
yParchment (sheet) (10)20 s1(—)¬Goggles of Minute Seeing1,250 g1(—)
yPiton (12)12 s1(6)¬Hat of Disguise1,800 g1
yPouch, belt1 g10.3¬Necklace of Copper Dragon Scales570 g11
yQuiver Scabbard10 g12¬Portable Hole20,000 g1
yRations, trail (per day) (14)70 s1(14)¬Quaal`s Feather Token, Fan200 g1

Carried Weight

35 lbs

1-99

100-199

200-300

300

600

1500

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armor² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Proficient

Proficient

Blind-Fight — Every time you miss your target due to concealment, reroll your miss chance to see if you actually hit (PH89).

Circle Kick — You may make a second attack against a second opponent on a successful unarmed strike (S&F5).

Fists Of Iron — You deal an extra 1d4 points of damage with your attack. You may use this 3 + Wisdom modifier times per day.

Improved Unarmed Strike — You suffer no attacks of opportunity when attacking without a weapon (PH96).

Power Attack — You can take a penalty on melee attack and add it to your damage roll. (PH98).

Roundabout Kick — If you succeed on a critical hit using an unarmed attack, you may gain an additional unarmed attack.


Protective Items

Bonuses
Provided

Lbs

Quaal`s Feather Token, Fan

This token causes a breeze of sufficient strength to propel one ship (DMG264).

Anklet of Protection +2

Deflection +2

The wearer receives a +2 deflection bonus to AC (see "ring" in DMG232).

Necklace of Copper Dragon Scales

1

By touching one of the scales you gain endure elements (acid) for 24 hours (MagFR164)

Elixir of Fire Breath

A strange elixir that bestows upon the drinker the ability to spit gouts of flame (4d6 damage) (DMG 255).

Hat of Disguise

This hat allows the wearer to alter his appearance, as change self (DMG258).

Bracers of Armor +3

Armor +3

1

This item adds a +3 armor bonus to the wearer`s AC (DMG250).

Portable Hole

This circle of cloth contains an extradimensional space 10 ft. deep (DMG264).

Ring of Magic Fang

+1 enhancement bonus on attack and damage rolls (A&EG125)

Ring of Vengeance

If the wearer dies, an arc of divine energy leaps out and deals 15d6 points of damage to the creature that dealt the killing blow (BoED115).

Rod of Wonder

Each time the rod is used, it generates any number of weird effects (DMG237).




Class Features

Cleric

Domain Access (2)

Spells

Spontaneous casting

Turn or rebuke undead (3+Cha.Mod/day)

Disciple of Stealth

Age creature/Restore youth

Bonus caster level (5)

Bonus Feat (2)

Change Sex at will for 2d8 hours

Detect Lie

Proficiency: Armor, Heavy

Proficiency: Armor, Light

Proficiency: Armor, Medium

Proficiency: Shields

Proficiency: Simple Weapons: All

Special Attacks

Spell-like Abilities Speak with Animals 3 1 Dancing Lights 1 1 Ghost Sound 1 1 Prestidigitation 1 1

Special Qualities

+1 Attack vs. Kobolds and Goblinoids

+4 Dodge Bonus to AC vs. Giants

Low-light Vision (Ex)

Weapon Familiarity (Ex)

Racial Features

+2 bonus for saves against illusions

Spell Like Ability - If Charisma is over 10 - 1/day: Dancing Lights, Ghost Sound, Prestidigitation

Spell Like Ability: 1/day Speak with Animals (Burrowing mammal only, 1 minute)

Domain Powers

Retribution — Make a strike of vengeance for max damage.

Luck — Use the good fortune power 1/day


Languages

Common, Giant, Gnome, Goblin


Coins

New Coins
Gained in Play

66 cp 
44 sp  
113 gp  
70 pp  
818 gp Total gp equivilent (approximate)



Turn or Rebuke Undead

Check Result /
Maximum HD Affected

<-01-34-67-910-1213-1516-1819-2122+
123456789

Turns Per Day

Turning Check

Turning Damage

Destroyed HD

5

1d20+4

2d6+5+2

2


CLERIC SPELLS
Deity: Stealth
Domains: Retribution, Luck

LEVELS0123456789
Known:AllAllAllAllAllAll
Per Day:65+15+14+14+12+1

0 LEVEL
PREP SPELL NAME VSM DC SR CASTING RANGE DURATION SAVE

Create Water
V,S 14
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / This spell generates wholesome, drinkable water, just like clean rain water (PH215)

Cure Minor Wounds
V,S 14
Harmless
1 Action
Touch
Instantaneous
Will Half

School of Conjuration / Cures 1 point of damage (PH216)

Detect Ghost
V,S 14
No
1 Action
60 ft.
Concentration, up to 1 minute/level
None

School of Divination / Reveals ghosts within 60 ft. (GW51)

Detect Magic
V,S 14
No
1 Action
60 ft.
Concentration, up to 1 minute/level (D)
None

School of Divination / Detects spells and magic items within 60 ft (PH219)

Detect Poison
V,S 14
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Disrupt Ectoplasm
V,S 14
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex Half

School of Necromancy / Deals 1d6 damage to ectoplasm. (GW52)

Guidance
V,S 14
Yes
1 Action
Touch
1 minute or until discharged
Will Negates

School of Divination / Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237)

Inflict Minor Wounds
V,S 14
Yes
1 Action
Touch
Instantaneous
Will Negates

School of Necromancy / Touch attack, 1 point of damage (PH217).

Light
V,M/DF 14
No
1 Action
Touch
10 minutes/level (D)
None

School of Evocation / Object shines like a torch (PH248).

Mending
V,S 14
Harmless/Obj
1 Action
10 ft.
Instantaneous
Will Negates

School of Transmutation / Makes minor repairs on an object (PH253).

No Light
V,S 14
No
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Transmutation / The caster creates an area of darkness. (BoVD100)

Preserve Organ
V,S,DF 14
Yes
10 Minutes
Touch
24 hours
Fortitude Negates

School of Necromancy / The caster preserves a single severed organ from a living creature so that it does not decay or rot. (BoVD101)

Purify Food and Drink
V,S 14
Object
1 Action
10 ft.
Instantaneous
Will Negates

School of Transmutation / Purifies 1 cu. Ft. /level of food or water (PH267).

Read Magic
V,S,F 14
-
1 Action
Personal
10 minutes/level
Will Negates

School of Divination / Read scrolls and spellbooks (PH269).

Resistance
V,S,M/DF 14
Harmless
1 Action
Touch
1 minute
Will Negates

School of Abjuration / Subject gains +1 on saving throws (PH272).

Slash Tongue
V,S 14
Yes
1 Action
25 ft.+5 ft./2 levels
1 round
Fortitude Negates

School of Transmutation / The subject`s tongue gets a thin cut causing damage and roll penalty`s. (BoVD103)

Virtue
V,S,DF 14
Harmless
1 Action
Touch
1 minute
Special; See text

School of Transmutation / Subject gains 1 temporary hp (PH298).
1st LEVEL
PREP SPELL NAME VSM DC SR CASTING RANGE DURATION SAVE

Anarchic Water
V,S,M 15
Object
1 Minute
Touch
Instantaneous
Will Negates

School of Transmutation / Makes chaotic-aligned anarchic water (PlanHB93)

Angry Ache
V,S 15
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
Fortitude Negates

School of Necromancy / The caster temporarily strains the subject`s muscles in a very specific way causing a sharp pain when attacking (BoVD85)

Bane
V,S,DF 15
Yes
1 Action
50 ft.
1 minute/level
Will Negates

School of Enchantment / Enemies are filled with fear and doubt; suffer -1 on attacks and saves against fear. Counters and dispels bless (PH203)

Bless
V,S,DF 15
Harmless
1 Action
50 ft.
1 minute/level
None

School of Enchantment / Allies are filled with courage; gain +1 morale bonus on attacks and saves against fear. Counters and dispels bane(PH205)

Bless Water
V,S,M 15
Object
1 Minute
Touch
Instantaneous
Will Negates

School of Transmutation / This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water (See PH128) (PH205)

Burial Blessing
V,S,M,XP 15
Yes
10 Minutes
Touch
Permanent
Will Negates

School of Abjuration / Prevents a corpse from rising as undead. (DotF82)

Cause Fear
V,S 15
Yes
1 Action
25 ft.+5 ft./2 levels
1d4 rounds or 1 round; See Text
Will Partial

School of Necromancy / The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. (PH208)

Command
V 15
Yes
1 Action
25 ft.+5 ft./2 levels
1 round
Will Negates

School of Enchantment / You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity (PH211)

Comprehend Languages
V,S,M/DF 15
-
1 Action
Personal
10 minutes/level
None

School of Divination / You can understand the spoken words of creatures or read otherwise incomprehensible written messages (PH212)

Conjure Ice Beast I
V,S,DF 15
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Conjures ice creature to fight for you. (Frstbn91)

Conviction
V,S,M 15
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Abjuration / Subject gains +2 or higher save bonus. (MHB34)

Create Ectoplasm
V,S 15
No
1 Action
Touch
10 minutes/level
None

School of Conjuration / Create 1 lb./level of raw ectoplasm. (GW50)

Cure Light Wounds
V,S 15
Harmless
1 Action
Touch
Instantaneous
Will Half

School of Conjuration / Cures 1d8+1/level damage [max +5] (PH215)

Curse Water
V,S,M 15
Object
1 Minute
Touch
Instantaneous
Will Negates

School of Necromancy / Imbues a flask (1 pint) of water with negative energy, turning it into unholy water (PH216)

Deathwatch
V,S 15
No
1 Action
30 ft.
10 minutes/level
None

School of Necromancy / Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death (PH217)

Detect Chaos
V,S,DF 15
No
1 Action
60 ft.
Concentration, up to 10 minutes/level (D)
None

School of Divination / Reveals creatures, spells, or objects (PH218)

Detect Evil
V,S,DF 15
No
1 Action
60 ft.
Concentration, up to 10 minutes/level (D)
None

School of Divination / Reveals creatures, spells, or objects (PH218)

Detect Fire
V,S,DF 15
No
1 Action
60 ft.
Concentration, up to 10 minutes/level (D)
None

School of Divination / Detect fire within 60 ft (Frstbn92)

Detect Good
V,S,DF 15
No
1 Action
60 ft.
Concentration, up to 10 minutes/level (D)
None

School of Divination / Reveals creatures, spells, or objects (PH219)

Detect Law
V,S,DF 15
No
1 Action
60 ft.
Concentration, up to 10 minutes/level (D)
None

School of Divination / Reveals creatures, spells, or objects (PH219)

Detect Undead
V,S,M/DF 15
No
1 Action
60 ft.
Concentration, up to 1 minute/level (D)
None

School of Divination / You can detect the aura that surrounds undead creatures (PH220)

Divine Favor
V,S,DF 15
-
1 Action
Personal
1 minute
None

School of Evocation / Calling upon the strength of a deity, you gain a luck bonus on attack and damage, equal to +1/3 caster levels (PHB224)

Divine Inspiration
Sacrifice 15
Harmless
1 Action
Touch
1d4 rounds
None

School of Divination / Target gains +3 sacred bonus on attack rolls against evil creatures (BoED96).

Doom
V,S,DF 15
Yes
1 Action
100 ft.+10 ft./level
1 minute/level
Will Negates

School of Necromancy / This spell fills a single subject with a feeling of horrible dread that causes it to become shaken (PH225)

Drug Resistance
V,M 15
Yes
1 Action
Touch
1 hour/level
Fortitude Negates

School of Enchantment / The creature touched is immune to the possibility of addiction to drugs. (BoVD93)

Ease of Breath
V,S,DF 15
No
1 Action
Touch
1 hour/level
None

School of Necromancy / +20 inherent bonus on Fortitude saves to resist altitude sickness. (Frstbn93)

Endure Elements
V,S 15
Yes
1 Action
Touch
24 hours
Will Negates

School of Abjuration / Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)

Entropic Shield
V,S 15
-
1 Action
Personal
1 minute/level (D)
Will Negates

School of Abjuration / A magical field appears around you, deflecting incoming arrows, rays, and other ranged attacks (20% miss chance) (PH227)

Extract Drug
V,S,F 15
-
1 Minute
Touch
Permanent
None

School of Conjuration / The caster infuses a substance with energy and creates a magical version of a drug. (BoVD94)

Eyes of the Avoral
S 15
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Transmutation / Subject gets +8 on spot check (BoED 99).

Faith Healing
V,S 15
Harmless
1 Action
Touch
Instantaneous
Special; See text

School of Conjuration / Cures 8 hp +1/level damage (max +5) to worshiper of your patron.(MagFR93)

Favorable Sacrifice
V,S,M 15
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Abjuration / Subject gains better protection the more gems you sacrifice. (MHB35)

Fortify Cold Creatures
V,S,DF 15
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Transmutation / Cold subtype creatures gain +1 sacred bonus on attacks and saves against fire effects. (Frstbn94)

Grave Strike
V,DF 15
No
1 Swift Action
Personal
1 round
None

School of Divination / Swift. You can sneak attack undead for 1 round (CAdv150).

Guiding Light
V,S 15
Yes
1 Action
400 ft.+40 ft./level
1 minute/level
None

School of Evocation / +1 on ranged attacks against creatures in illuminated area. (MHB36)

Handfire
V,S 15
Yes
1 Action
Touch
Instantaneous
None

School of Evocation / Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98)

Heartache
V,S,DF 15
Yes
1 Round
25 ft.+5 ft./2 levels
1 round
Will Negates

School of Enchantment / The caster fills the subject with heartwrenching sorrow that renders it incapacitated. (BoVD97)

Hide from Undead
V,S,DF 15
Yes
1 Action
Touch
10 minutes/level (D)
Special; See text

School of Abjuration / Undead cannot see, hear, or smell the warded creatures. Nonintelligent undead creatures receive no save (PH241)

Ice Slick
V,S,DF 15
No
1 Action
25 ft.+5 ft./2 levels
1 round/level (D)
Special; See text

School of Conjuration / Creates a 20-ft. square of slippery ice (Frstbn100)

Incite
V,S 15
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
Will Negates

School of Enchantment / Subject can`t ready actions or delay. (MHB36)

Inflict Light Wounds
V,S 15
Yes
1 Action
Touch
Instantaneous
Will Half

School of Necromancy / Touch, 1d8 +1/level damage (max +5) (PH244).

Inhibit
V,S 15
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Will Negates

School of Enchantment / Subject delays until next round. (MHB36)

Lantern Light
S,Abstinence 15
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Evocation / Ranged touch attacks deal 1d6 points of damage (BoED 101).

Light of Lunia
V,S 15
Yes
1 Action
100 ft.+10 ft./level
10 minutes/level or until discharged
None

School of Evocation / You radiate silvery light, which you can expend as 2 bolts that deal 1d6 (PlanHB100).

Magic Stone
V,S,DF 15
Harmless/Obj
1 Action
Touch
30 minutes or until discharged
Will Negates

School of Transmutation / Three stones become +1 projectiles, 1d6+1 damage (PH251).

Magic Weapon
V,S,DF 15
Harmless/Obj
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / Weapon gains +1 bonus (PH251).

Necrotic Awareness
V,S,F 15
No
1 Action
60 ft.
Concentration, up to 1 minute/level (D)
None

School of Necromancy / Sense encysted subjects (LM67).

Nimbus of Light
V,S,DF 15
-
1 Action
Personal
1 minute/level (D)
None

School of Evocation / A glittering corona of sunlight surrounds your body - until discharged as focused blast of divine energy. (CD170)

Obscuring Mist
V,S 15
No
1 Action
20 ft.
1 minute/level
None

School of Conjuration / Fog surrounds you (PH258).

Omen of Peril
V,F 15
-
1 Round
Personal
Instantaneous
None

School of Divination / A brief supplication gives you a vision that hints at how dangerous the immediate future is likely to be. (CD171)

Painless Death
V,S,DF 15
No
1 Action
Touch
Instantaneous
None

School of Necromancy / Willing creature dies instantly and painlessly. (GW56)

Pleasant Visage
V,S 15
Harmless
1 Action
Touch
24 hours
Will Negates

School of Illusion / Makes gruesome ghost appear normal and unwounded. (GW56)

Portal Beacon
V,S 15
No
1 Action
25 ft.+5 ft./2 levels
1 hour/level
None

School of Transmutation / Causes a magical portal to send out a mental beacon to up to six creatures (MotP37).

Protection from Evil
V,S,M/DF 15
Special
1 Action
Touch
1 minute/level (D)
Will Negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Good
V,S,M/DF 15
Special
1 Action
Touch
1 minute/level (D)
Will Negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Law
V,S,M/DF 15
Special
1 Action
Touch
1 minute/level (D)
Will Negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Possession
V,S,M/DF 15
No
1 Action
Touch
10 minutes/level
None

School of Abjuration / Warded creature cannot be possessed or mentally controlled. (GW57)

Ray of Hope
V,S 15
Harmless
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Enchantment / Subject gains +2 bonus on attacks, saves, and checks (BoED 105).

Regenerate Light Wounds
V,S 15
Harmless
1 Action
Touch
10 rounds + 1 round/level
Will Negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW92)

Remove Fear
V,S 15
Harmless
1 Action
25 ft.+5 ft./2 levels
10 minutes; See Text
Will Negates

School of Abjuration / +4 on saves against fear for one subject +1/four levels (PH271).

Resist Planar Alignment
V,S,DF 15
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Abjuration / Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane (PlanHB104).

Resurgence
V,S,DF 15
Harmless
1 Action
Touch
Instantaneous
Will Negates

School of Abjuration / By laying on hands and a brief prayer, you convince a higher power to grant a second chance to an ally. (CD177)

Rosemantle
V,S 15
Harmless
1 Action
Touch
1 round/level
Will Negates

School of Abjuration / You glow and become immune to pain(MagFR114)

Sacrificial Skill
V,S,M 15
-
1 Action
Personal
1 minute/level
None

School of Enchantment / The caster gains a +5 bonus on on Knowledge (religion) checks that have to do with evil sacrifices. (BoVD103)

Sanctuary
V,S,DF 15
No
1 Action
Touch
1 round/level
Will Negates

School of Abjuration / Opponents can`t attack you, and you can`t attack (PH274).

Scholar`s Touch
V,S,M,F 15
-
1 Action
Personal
Concentration, up to 1 round/level
None

School of Divination / Read books in seconds.(RoD167)

Seething Eyebane
V,S,Corrupt 15
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Transmutation / The subject`s eyes burst, spraying acid upon everyone within 5 feet. (BoVD103)

Shield of Faith
V,S,M 15
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Abjuration / Aura grants +2 or higher deflection bonus (PH278).

Shivering Touch, Lesser
V,S 15
Yes
1 Action
Touch
1 round/level
None

School of Necromancy / Touch deals 1d6 Dex damage (Frstbn104)

Sign
V,S,M 15
-
1 Action
Personal
1 minute/level
None

School of Enchantment / Your initiative check result improves and you know enemies` initiative check results. (MHB39)

Slow Consumption
V,S,Location 15
Yes
10 Minutes
Touch
Permanent
Fortitude Negates

School of Necromancy / The caster absorbs the life force and physical form from a living subject. (BoVD103)

Sorrow
V,S,M 15
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Enchantment / Grief and sadness overcome the subject. (BoVD104)

Spell Flower
V,S 15
-
1 Action
Personal
1 round/level
None

School of Transmutation / Hold the charge on one touch spell per forelimb (SS70)

Spider Hand
V,S 15
-
1 Action
Personal
Concentration
None

School of Transmutation / The caster detaches his hand, which transforms into a small monstrous spider that he controls. (BoVD104)

Spittle Spray
V,S 15
-
1 Action
Personal
1 round/level


School of Transmutation / You can spit up to close range. (GW58)

Stupor
S,M 15
Yes
1 Minute
Touch
1 hour/level
Fortitude Negates

School of Enchantment / The caster places one creature already helpless in a clouded, confused state that doesn`t allow for actions. (BoVD106)

Summon Monster I
V,S,F/DF 15
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Calls outsider to fight for you.(PH285).

Summon Undead I
V,S,F/DF 15
No
1 Round
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Summons undead to fight for you (LM71).

Suspend Disease
V,S,M 15
Yes
1 Action
Touch
24 hours
Fortitude Negates

School of Abjuration / This spell keeps a disease already infection the subject from harming him for that day. (BoVD106)

Tongue of Baalzebul
V,S,M,Drug 15
-
1 Round
Personal
1 hour/level
None

School of Transmutation / The caster gains the ability to lie, seduce, and beguile with a devil`s skill. (BoVD107)

Twilight Luck
V,Abstinence 15
Harmless
1 Action
Touch
1 minute/level
None

School of Abjuration / Target gains +1 luck bonus on all saving throws (BoED110).

Vigor, Lesser
V,S 15
Harmless
1 Action
Touch
Special; See Text
Will Negates

School of Conjuration / Boost subject`s life energy. (CD186)

Vision of Glory
V,S,DF 15
Yes
1 Action
Touch
1 minute or until discharged
None

School of Divination / Target gains +1 morale bonus on next saving throes.(MagFR131)

Vision of Heaven
V 15
Yes
1 Action
25 ft.+5 ft./2 levels
1 round
Will Negates

School of Enchantment / Evil creature is dazed for one round (BoED111).

Wieldskill
V,S 15
Harmless
1 Action
Touch
1 minute or until discharged
None

School of Divination / Target gains +10 to one skill or can use it untrained, or gains a weapon or armor proficiency.(MagFR134)
2nd LEVEL
PREP SPELL NAME VSM DC SR CASTING RANGE DURATION SAVE

Addiction
V,S,Drug 16
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Enchantment / The caster gives the subject an addiction to a drug. (BoVD84)

Aid
V,S,DF 16
Harmless
1 Action
Touch
1 minute/level
None

School of Enchantment / +1 morale bonus on attacks and saves against fear, 1d8 +1/caster level temporary hit points (PH196)

Align Weapon
V,S,DF 16
Harmless/Obj
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / Align weapon makes a weapon good, evil, lawful or chaotic as you choose (PH197)

Augury
V,S,M,F 16
-
1 Minute
Personal
Instantaneous
None

School of Divination / Tells you whether a particular action will bring good or bad results for you in the immediate future (PH202)

Aura against Flame
V,S 16
Yes
1 Action
Personal
1 round/level
None

School of Abjuration / Ignore 12 fire damage/round and extinguish fires.(MagFR78)

Avoid Planar Effects
V 16
Harmless
1 Action
20 ft.
1 minute/level
None

School of Abjuration / Provides temporary protection against overtly damaging planar traits (PlanHB94)

Ayailla`s Radiant Burst
V,S,Sacrifice 16
Harmless
1 Action
60 ft.
Instantaneous
Special; See text

School of Evocation / Evil creatures are blinded for 1 round and take 1d6 damage/2 levels (BoED91).

Bear`s Endurance
V,S,DF 16
Yes
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203)

Black Lungs
V,S 16
Yes
1 Action
Touch
1 hour/level
Fortitude Negates

School of Necromancy / Target gains a debilitating lung infection. (GW49)

Black Talon
V,S 16
-
1 Action
Personal
1 round/level
Special; See text

School of Necromancy / Your arm becomes a claw that gives +5 ft. reach and +1/four levels to hit, and deal 1d6+1/level damage. (PGtoFR100)

Blade of Pain and Fear
V,S,DF 16
Yes
1 Action
0 ft.
1 minute/level (D)
Will Partial

School of Evocation / Creates blade of gnashing teeth (LM63).

Blood Snow
V,S 16
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Fortitude Negates

School of Necromancy / Area of fallen snow drains 1d2 points of Con/round and causes nausea (Frstbn89)

Blood Wind
V,S 16
Harmless
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Evocation / Subject uses natural weapon as thrown weapon (SS63)

Body Blades
V,S 16
-
1 Action
Personal
1 minute/level
None

School of Transmutation / You attack as if armed, deal bonus damage, harm grapplers.(MagFR82)

Boneblast
V,S,M,Undead 16
Yes
1 Action
Touch
Instantaneous
Fortitude Half

School of Necromancy / The caster causes some bone within a touched creature to break or crack.(BoVD86)

Brambles
V,S,M 16
No
1 Action
Touch
1 round/level
None

School of Transmutation / Small magical thorns or spikes protrude from the surface of a wooden weapon. Becomes +1 enh bonus attacks/damage (CD156)

Brumal Stiffening
V,S 16
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Reflex Negates

School of Transmutation / Brittle weapon?s hardness reduced by 5 (Frstbn89)

Bull`s Strength
V,S,M/DF 16
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / The subject becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207)

Calm Emotions
V,S,DF 16
Yes
1 Action
100 ft.+10 ft./level
Concentration, up to 1 round/level (D)
Will Negates

School of Enchantment / This spell calms agitated creatures, and can stop raging creatures from fighting or joyous ones from reveling (PH207)

Conjure Ice Beast II
V,S,DF 16
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Conjures ice creature to fight for you. (Frstbn91)

Conjure Ice Object
V,S,DF 16
No
1 Action
Personal
1 minute/level
None

School of Conjuration / Conjures an object made of ice (Frstbn91)

Consecrate
V,S,M,DF 16
No
1 Action
25 ft.+5 ft./2 levels
2 hours/level
None

School of Evocation / Blesses an area with positive energy, making undead weaker. Counters and dispels Desecrate (PH212)

Cure Moderate Wounds
V,S 16
Harmless
1 Action
Touch
Instantaneous
Will Half

School of Conjuration / Cures 2d8+1/level damage [max +10] (PH216)

Curse of Ill Fortune
V,S,DF 16
Yes
1 Action
100 ft.+10 ft./level
1 minute/level
Will Negates

School of Transmutation / You place a temporary curse upon the subject, giving -3 on attacks, saves, ability checks & skill checks. (CD160)

Dance of Ruin
V,S 16
Yes
1 Round
25 ft.+5 ft./2 levels
Instantaneous
Reflex Half

School of Necromancy / To cast this spell, the caster dances wildly and chants. (BoVD90)

Darkbolt
V,S 16
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Partial

School of Evocation / The caster makes a ranged touch attack against a foe, launching a bolt of cold darkness from his left hand.(BoVD90)

Darkness
V,M/DF 16
No
1 Action
Touch
10 minutes/level (D)
None

School of Evocation / Causes an object to radiate shadowy illumination out to a 20-foot radius (PH216))

Death Knell
V,S 16
Yes
1 Action
Touch
Special; See Text
Will Negates

School of Necromancy / You draw forth the ebbing life force of a creature and use it to fuel your own power (PH217)

Deific Vengeance
V,S,DF 16
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Half

School of Conjuration / Call out to deity urging the deity to punish the miscreant. (CD161)

Delay Manifestation
V,S 16
Yes
1 Action
Touch
1 hour/level
Will Negates

School of Abjuration / Delays creature from manifesting as a ghost if killed. (GW51)

Delay Poison
V,S,DF 16
Harmless
1 Action
Touch
1 hour/level
Fortitude Negates

School of Conjuration / The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)

Desecrate
V,S,M,DF 16
Yes
1 Action
25 ft.+5 ft./2 levels
2 hours/level
None

School of Evocation / Imbues area with negative energy, making undead stronger (PH218)

Devil`s Tongue
S,Corrupt 16
-
1 Action
Personal
1 minute/level
None

School of Transmutation / The caster`s tongue lengthens and strengthens, allowing her to make grapple or disarm attacks. (BoVD92)

Divine Flame
V,S 16
Yes
1 Action
15 ft.
1 round/level
Fortitude Half

School of Abjuration / Wards area against cold creatures. (DotF85)

Divine Insight
V,S,DF 16
No
1 Action
Personal
1 hour/level or until discharged (D)
None

School of Divination / You gain insight bonus of 5 + caster level on one single skill check (CAdv147).

Divine Protection
V,S,DF 16
Harmless
1 Action
100 ft.+10 ft./level
1 minute/level
Will Negates

School of Enchantment / Allies gain a +1 morale bonus to their Armor Class and on saving throws. (MHB35)

Divine Zephyr
V,S 16
Yes
1 Action
15 ft.
1 round/level
Fortitude Half

School of Abjuration / Wards area against fire creatures. (DotF85)

Eagle`s Splendor
V,S,M/DF 16
Yes
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / The transmuted creature becomes more poised, articulate, and personally forceful. +4 to Charisma (PH225)

Ease Pain
S,DF 16
Harmless
1 Action
Touch
Instantaneous
Will Negates

School of Conjuration / Remove lingering effects of pain. (BoED97).

Elation
V,S 16
Harmless
1 Action
80 ft.
1 round/level
Will Negates

School of Enchantment / Allies gain +2 to Strength and Dexterity, +5 ft. of speed. (BoED98).

Enthrall
V,S 16
Yes
1 Round
100 ft.+10 ft./level
Up to 1 hour
Will Negates

School of Enchantment / If you have the attention of a group of creatures, you can use this spell to hold them spellbound (PH227)

Estanna`s Stew
V,S,F 16
Harmless
1 Round
0 ft.
Instantaneous; See Text
Special; See text

School of Conjuration / Conjures stew that heals 1d6+1 per serving (BoED 99).

Eyes of the Zombie
V,S,F 16
Yes
30 Minutes
Personal
1 hour/level
None

School of Divination / The caster replaces his eyes with the eyes of a zombie, allowing him to see through the zombie`s eye sockets. (BoVD94)

Fangs of the Vampire King
S,Corrupt 16
-
1 Action
Personal
1 minute/level
None

School of Transmutation / The caster grows vampirelike fangs that allow him to make bite attacks with a bonus of +10 plus Str mod. (BoVD95)

Filter
V,S,M/DF 16
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / All noxious and toxic elements are filtered out of the air around the recipient. (T&B89)

Find Traps
V,S 16
-
1 Action
Personal
1 minute/level
None

School of Divination / You gain intuitive insight into the workings of traps (PH230)

Fins to Feet
V,S 16
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Transmutation / Transformations tails and finds into legs and feet(SS66)

Fox`s Cunning
V,S,M/DF 16
Yes
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / The transmuted creature becomes smarter. +4 enhancement bonus to Intelligence (PH233).

Frost Weapon
V,S,M 16
No
1 Action
Touch
1 round/level
Will Negates

School of Transmutation / Weapon gains frost special ability, +1d6 cold damage (Frstbn95)

Frostburn, Lesser
V,S,DF 16
Yes
1 Action
Touch
Instantaneous
Fortitude Half

School of Necromancy / Touch deals 1d12 frostburn damage +1/level (max +5). (Frstbn95)

Gaze Screen
V,S 16
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / A shimmering, mirrorlike area grants a 50% chance to avoid gaze attacks, and does not obscure vision. (T&B90)

Gentle Repose
V,S,M/DF 16
Object
1 Action
Touch
1 day/level
Will Negates

School of Necromancy / You preserve the remains of a dead creature so that they do not decay (PH235)

Ghost Lock
V,S 16
No
1 Action
25 ft.+5 ft./2 levels
1 hour/level or until discharged
None

School of Abjuration / Nonhumanoid creature can become a ghost. (GW53)

Ghost Touch Armor
V,S,M 16
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / Armor gains the ghost touch property. (GW54)

Hand of Divinity
V,S,DF 16
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Evocation / Gives +2 sacred or profane bonus on worshiper of your patron.(MagFR98)

Healing Lorecall
V,S,M 16
No
1 Action
Personal
1 minute/level
None

School of Divination / If you have 5 or more ranks in Heal, you can remove remove harmful conditions with conjuration (healing) spells (CAdv151

Hold Person
V,S,F/DF 16
Yes
1 Action
100 ft.+10 ft./level
1 round/level (D); See Text
Special; See text

School of Enchantment / The target humanoid becomes paralyzed, but may attempt a new saving throw each round to end the effect (PH241)

Inflict Moderate Wounds
V,S 16
Yes
1 Action
Touch
Instantaneous
Will Half

School of Necromancy / Touch attack, 2d8 +1/level damage (max +10) (PH217).

Inky Cloud
V,S,M 16
No
1 Action
30 ft.
10 minutes/level
None

School of Conjuration / Obscures sight underwater beyond 5 ft. (SS68)

Insignia of Alarm
V,S,F 16
Harmless
1 Action
400 ft.+40 ft./level
Instantaneous
None

School of Abjuration / Alert bearers of special insignia.(RoD166)

Iron Silence
V,S,DF 16
Harmless/Obj
1 Action
Touch
1 hour/level (D)
Will Negates

School of Transmutation / Armor touched has no armor check penalty on Hide and Move Silently for 1 hour/level (CAdv153).

Knife Spray
V,S 16
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex Half

School of Evocation / Cone of droplets, 1d6 and +1/level damage (max +5). (DotF87)

Lahm`s Finger Darts
V,S,Corrupt 16
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Transmutation / The caster`s finger becomes a dangerous projectile that flies from her hand and unerringly strikes its target. (BoVD98)

Lastai`s Caress
V,S,M 16
Yes
1 Action
Touch
1 round/level
None

School of Enchantment / Intense feelings of good leave evil subject cowering, frightened, nauseated or shaken (BoED 102).

Light of Mercuria
V,S 16
Yes
1 Action
100 ft.+10 ft./level
10 minutes/level or until discharged
None

School of Evocation / You radiate golden light, which you can expend as 2 bolts that deal 1d6, 2d6 against undead & evil outsiders (PlanHB100)

Living Undeath
V,S,DF 16
Harmless
1 Action
Touch
1 minute/level
Fortitude Negates

School of Necromancy / Subject becomes immune to critical hits and sneak attacks. (MHB37)

Locate Touchstone
V,S 16
No
1 Action
Special; See Text
Instantaneous
None

School of Divination / Find nearest planar touchstone on the plane you currently inhabit (PlanHB100).

Luminous Armor
Sacrifice 16
Harmless
1 Action
Touch
1 hour/level (D)
None

School of Abjuration / Light around target grants +5 armor bonus, dispels magical darkness, and gives a -4 penalty on opponent`s melee attacks.

Major Resistance
V,S,M/DF 16
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Abjuration / Subject gains +3 on saving throws (SS68)

Make Whole
V,S 16
Harmless/Obj
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Negates

School of Transmutation / Repairs an object (PH252).

Mark of the Outcast
V,S,DF 16
Yes
1 Action
25 ft.+5 ft./2 levels
Permanent
Will Negates

School of Necromancy / This makes an indelible mark on the face of the target giving -5 to Diplomacy & Bluff and -2 AC (Udrk 59)

Necrotic Cyst
V,S,F 16
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Necromancy / Encyst undead sac of tissue in subject (LM68).

Necrotic Scrying
V,S,F 16
No
1 Action
Unlimited
1 minute/level (D)
None

School of Necromancy / Hear or see encysted subject at a distance (LM69).

Obscuring Snow
V,S 16
No
1 Action
30 ft.
1 hour/level
None

School of Conjuration / Obscures sight in a 30-ft. radius around the caster (Frstbn103)

Owl`s Wisdom
V,S,M/DF 16
Yes
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259)

Quick March
V,S,DF 16
Harmless
1 Action
100 ft.+10 ft./level
1 round
Will Negates

School of Transmutation / Allies` speed increases by 30 ft. for 1 round. (MHB37)

Rapid Burrowing
V,S,F/DF 16
Harmless
1 Action
Touch
1 minute/level
Fortitude Negates

School of Transmutation / +20 ft. to subjects burrow speed (SS69)

Remove Addiction
V,S 16
Harmless
1 Action
Touch
Instantaneous
Fortitude Negates

School of Conjuration / Cures target of drug addictions (BoED 105).

Remove Paralysis
V,S 16
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Negates

School of Conjuration / Frees one or more creatures from paralysis, hold, or slow (PH271).

Resist Energy
V,S,DF 16
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Abjuration / Ignores first 10 damage from one energy type each round (PH272).

Restoration, Lesser
V,S 16
Harmless
3 Rounds
Touch
Instantaneous
Will Negates

School of Conjuration / Dispels magic ability penalty or repairs 1d4 ability damage (PH272).

Sap Strength
V,S,M 16
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Enchantment / The caster drains the personal well-being from the subject, who becomes exhausted. (BoVD103)

Shatter
V,S,M/DF 16
Object
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Special; See text

School of Evocation / Sonic vibration damages objects or crystalline creatures (PH278).

Shield Other
V,S,F 16
Harmless
1 Action
25 ft.+5 ft./2 levels
1 hour/level (D)
Will Negates

School of Abjuration / You suffer half of subject`s damage (PH278).

Silence
V,S 16
Special
1 Action
400 ft.+40 ft./level
1 minute/level (D)
Special; See text

School of Illusion / Negates sound in 20-ft. radius (PH279).

Sound Burst
V,S,F/DF 16
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Partial

School of Evocation / Inflicts 1d8 sonic damage on subjects; may stun them (PH281).

Spawn Screen
V,S,DF 16
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Necromancy / You resist being transformed into an undead spawn if slain (LM71).

Spectral Stag
V,S,DF 16
No
1 Action
0 ft.
1 round/level
Special; See text

School of Conjuration / Conjures a phantom stag that you can ride or direct to attack a target. (PGtoFR112)

Spell Shield
V,S,DF 16
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Abjuration / Grants +3 resistance bonus on saving throws against spells and spell-like abilities. (PGtoFR113)

Spider Legs
V,S,F 16
-
1 Action
Personal
1 minute/level
None

School of Transmutation / The caster grows four long spider legs from the sides of her torso. (BoVD105)

Spiritual Weapon
V,S,DF 16
Yes
1 Action
100 ft.+10 ft./level
1 round/level (D)
None

School of Evocation / Magical weapon attacks on its own (PH283).

Spores of the Vrock
V,S,M/DF 16
Yes
1 Round
Personal
Instantaneous
Fortitude Negates

School of Conjuration / The caster summons a mass of spores that fill the area around him. (BoVD105)

Status
V,S 16
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Divination / Monitors condition, position of allies (PH284).

Stay the Hand
V 16
Yes
1 Immediate Action
100 ft.+10 ft./level
Instantaneous
Will Negates

School of Enchantment / Change subject creatre`s attitude to helpful for 1 round

Stone Bones
V,S,F 16
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Transmutation / Corporeal undead gains +3 natural armor bonus.(MagFR123)

Stone Fist
V,S,DF 16
-
1 Action
Personal
1 round/level (D)
None

School of Transmutation / Your fists turn into menacing, rocky lumps capable of inflicting deadly wounds. (RoS163)

Summon Elysian Thrush
V,S,DF 16
No
1 Round
25 ft.+5 ft./2 levels
Concentration (max of 1 round/level) plus 1 round
None

School of Conjuration / Summon an Elysian thrush, which accelerates natural healing (PlanHB105).

Summon Monster II
V,S,F/DF 16
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Calls outsider to fight for you (PH286).

Summon Undead II
V,S,DF 16
No
1 Round
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Summons undead to fight for you. (PGtoFR114)

Thin Air
V,S 16
No
1 Action
100 ft.+10 ft./level
1 minute/level
Fortitude Negates

School of Necromancy / Creatures suffer from altitude sickness (Frstbn105)

Undetectable Alignment
V,S 16
Object
1 Action
25 ft.+5 ft./2 levels
24 hours
Will Negates

School of Abjuration / Conceals subject`s alignment for 24 hours (PH297).

Veil of Shadow
V,S 16
-
1 Action
Personal
1 minute/level
None

School of Evocation / Darkness grants you concealment (20% miss chance). (MHB40)

Warning
V,S 16
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Divination / Grants uncanny dodge and +4 insight bonus on Listen and Spot checks. (PGtoFR118)

Wave of Grief
S,M 16
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Enchantment / All within the cone when the spell is cast are overcome with sorrow and grief. (BoVD109)

Wings of the Sea
S,M 16
Harmless
1 Action
Touch
1 minute/level
Fortitude Negates

School of Transmutation / +30 ft. to subjects swim speed (SS72)

Wither Limb
V,S 16
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Fortitude Negates

School of Necromancy / The caster chooses to wither either the arms or legs of the subject. (BoVD110)

Zone of Truth
V,S,DF 16
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
Will Negates

School of Enchantment / Subjects within range cannot lie (PH303).
3rd LEVEL
PREP SPELL NAME VSM DC SR CASTING RANGE DURATION SAVE

Absorb Mind
V,S,F,Corrupt 17
-
1 Action
Personal
1 minute/level
None

School of Divination / The caster eats at least a portion of the brain of another creature`s corpse. (BoVD84)

Affliction
V,S 17
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Necromancy / Infects evil subject with chosen affliction (BoED89).

Air Breathing
S,M,DF 17
Harmless
1 Action
Touch
2 hours/level
Will Negates

School of Transmutation / Subject can breathe air freely (SS63)

Amanuensis
V,S,M 17
Yes
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Transmutation / Copy nonmagical text. (MagFR77)

Anarchic Storm
V,S,M/DF 17
No
1 Action
Personal
1 round/level (D)
None

School of Conjuration / Chaotic-aligned rain falls in 20-ft. radius (PlanHB93)

Animate Dead
V,S,M 17
No
1 Action
Touch
Instantaneous
None

School of Necromancy / Turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands (PH198)

Anyspell
V,S,DF 17
-
15 Minutes
Personal
Instantaneous
None

School of Transmutation / Allows you to read and cast any spell up to 2nd level from scroll or book, using required components.

Attune Form
V,S,M/DF 17
No
1 Action
Touch
2 hours/level
None

School of Transmutation / Grant target creature temporary protection against overtly damaging planar traits (PlanHB94)

Augment Object
V,S,M 17
Object
1 Minute
25 ft.+5 ft./2 levels
1 day/level
None

School of Transmutation / Adds +20 to objects break DC and doubles hardness and hit points (SBG41).

Aura of Cold, Lesser
V,S,DF 17
Yes
1 Action
5 ft.
1 round/level (D)
None

School of Transmutation / Intense cold deals 1d6 damage to creatures within 5 ft (Frstbn88)

Bestow Curse
V,S 17
Yes
1 Action
Touch
Permanent
Will Negates

School of Necromancy / Places a curse on the subject. Choose one: -6 to ability; -4 on all rolls and checks; 50% chance to lose action (PH203)

Binding Snow
V,S,DF,Frostfell 17
Yes
1 Action
100 ft.+10 ft./level
1 hour/level
Reflex Negates

School of Transmutation / Snow freezes, impeding movement (Frstbn89)

Bladebane
V,S,M 17
Harmless
1 Action
Touch
1 round/level
Will Negates

School of Transmutation / A single bladed weapon gains the Bane ability against a creature type of your choosing. (UE48)

Blessed Aim
V,S 17
No
1 Action
60 ft.
Concentration
Will Negates

School of Divination / This spell grants a +2 morale bonus on all ranged attacks for your allies within the spread. (CD154)

Blessed Sight
V,S 17
No
1 Action
Personal
1 minute/level (D)
None

School of Divination / Evil auras become visible to you (BoED92).

Blessing of the Snake Mother
V,S,M 17
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Transmutation / Target temporarily gains yuan-ti traits. (GW49)

Blindness/Deafness
V 17
Yes
1 Action
100 ft.+10 ft./level
Permanent
Fortitude Negates

School of Necromancy / You call upon the powers of unlife to render the subject blinded or deafened, as you choose (PH206)

Blindsight
V,S 17
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Transmutation / Grants the blindsight ability For 1 hour/level.(MagFR82)

Boneblade
V,S,F,Undead 17
-
1 Action
Touch
10 minutes/level
None

School of Necromancy / The caster changes a bone at least 6 inches long into a longsword, short sword, or greatsword (caster`s choice).(BoVD86)

Briar Web
V,S,DF 17
No
1 Action
100 ft.+10 ft./level
1 minute/level
Special; See text

School of Transmutation / This spell causes grasses, weeds, bushes, and even trees to grow thorns and then wrap, twist, and entwine. (MOTW85)

Bridge of Sound
V,S,DF 17
Yes
1 Action
25 ft.+5 ft./2 levels
Concentration +1 round/level
None

School of Conjuration / Invisible bridge spans gap of 10 ft./Level (SS63)

Brilliant Emanation
Sacrifice 17
Yes
1 Action
100 ft.+10 ft./level
1d4 rounds
Fortitude Partial

School of Evocation / Reflective surfaces shed brilliant light that blinds evil creatures (BoED92)

Burrow
V,S,F,DF 17
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / Subject gains claws & can dig through the earth at a speed of 10 ft .(Supercedes Magic of Faerun version) (Udrk 56)

Celestial Aspect
V,Sacrifice 17
No
1 Round
Touch
1 minute/level
Special; See text

School of Transmutation / Target gains one of four celestial properties (BoED93).

Chain of Eyes
V,S 17
Yes
1 Action
Touch
1 hour/level
Will Negates

School of Divination / You can use a creatures vision instead of your own. (CD158)

Circle Dance
V,S 17
-
1 Minute
Personal
Instantaneous
None

School of Divination / Indicates direction to known target.(MagFR84)

Circle of Nausea
V,S,F 17
Yes
1 Action
Personal
1 minute/level
Fortitude Negates

School of Evocation / Evil energy bursts in all directions from the spell`s origin, filling the area with pain. (BoVD88)

Cloak of Bravery
V,S 17
Harmless
1 Action
60 ft.
10 minutes/level
Will Negates

School of Abjuration / You and your allies gain a bonus on saves against fear. (CW117)

Close Wounds
V 17
Harmless
1 Swift Action
25 ft.+5 ft./2 levels
Instantaneous
Special; See text

School of Conjuration / Cure 2d4 damage, even on another`s turn (swift). (MHB34)

Clutch of Orcus
V,S 17
Yes
1 Action
100 ft.+10 ft./level
Concentration
Fortitude Negates

School of Necromancy / Deals 1d3 damage/round and paralyzes foe with concentration (LM63).

Conjure Ice Beast III
V,S,DF 17
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Conjures ice creature to fight for you. (Frstbn91)

Contagion
V,S 17
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Necromancy / The subject contracts a disease (see table), which strikes immediately, with no incubation period (PH213)

Continual Flame
V,S,M 17
No
1 Action
Touch
Permanent
None

School of Evocation / A magic flame, equal in brightness to a torch, springs forth from an object that you touch (PH213)

Control Snow and Ice
V,S,DF 17
No
1 Action
400 ft.+40 ft./level
10 minutes/level (D)
None

School of Transmutation / Raise or lower ice or snow (Frstbn92)

Conviction, Legion`s
V,S,M 17
Harmless
1 Action
100 ft.+10 ft./level
1 minute/level
Will Negates

School of Abjuration / Allies gain +2 or higher save bonus. (MHB34)

Create Food and Water
V,S 17
No
10 Minutes
25 ft.+5 ft./2 levels
24 hours; See Text
None

School of Conjuration / The food that this spell creates is simple fare of your choice - highly nourishing, if rather bland (PH214)

Cure Serious Wounds
V,S 17
Harmless
1 Action
Touch
Instantaneous
Will Half

School of Conjuration / Cures 3d8 +1/level damage [max +15] (PH190)

Curse of Petty Failing
V,S,DF 17
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Necromancy / The subject takes a -2 penalty to on attack rolls and saving throws. (MHB35)

Curse of the Brute
V,S 17
Yes
1 Action
Touch
1 round/level
Fortitude Negates

School of Transmutation / Up to +1/level Str, Dex, or Con; Int and Cha drop the same amount. (DotF82)

Dark Way
V,S,DF 17
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Illusion / Creates temporary unbreakable bridge supporting up to 200 lbs./level.(MagFR87)

Darkfire
V,S 17
Yes
1 Action
0 ft.
1 round/level
None

School of Evocation / Dark flames appear in your hand. (LoD186)

Daylight
V,S 17
No
1 Action
Touch
10 minutes/level (D)
None

School of Evocation / The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216)

Death Lock
V,S 17
Yes
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Necromancy / Target cannot become a ghost and goes to the True Afterlife if killed. (GW51)

Deeper Darkness
V,S 17
No
1 Action
Touch
1 day/level (D)
None

School of Evocation / Object radiates shadowy illumination in 60-ft. radius (PH191).

Defile Snow and Ice
V,S 17
No
1 Action
100 ft.+10 ft./level
1 minute/level
None

School of Evocation / Grants undead a +4 turning bonus and cold creatures SR 15 against fire spells. (Frstbn92)

Delay Death
V,S,DF 17
Harmless
1 Action
Touch
1 round/level
Will Negates

School of Necromancy / Losing hit points doesn`t kill subject. (MHB35)

Detect Metal and Minerals
V,S,M 17
No
1 Action
60 ft.
Concentration
None

School of Divination / You can detect large deposits of metal and other minerals, whether worked or unworked. (RoFR189).

Devil Blight
V,S,DF 17
Yes and No; See Text
1 Action
25 ft.+5 ft./2 levels
Instantaneous (1d6 rounds); See Text
Special; See text

School of Transmutation / Damage and confuse baatezu; damage other lawful and evil creatures (PlanHB97).

Devil`s Eye
V,S 17
-
1 Action
Personal
1 minute/level
None

School of Divination / The caster gains the visual acuity of a devil. (BoVD92)

Dispel Magic
V,S 17
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Abjuration / Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)

Energize Potion
V,S,M 17
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex Half

School of Transmutation / Transforms potion into a grenade that deals energy damage in a 10-ft.-radius burst (BoED 98).

Flame of Faith
V,S,M 17
No
1 Action
Touch
1 round/level
None

School of Evocation / Temporarily turn a normal or masterwork weapon into a flaming one, act as +1 flaming burst weapon. (CD166)

Flesh Ripper
V,S,Undead,Fiend 17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Evocation / The caster evokes pure evil power in the form of a black claw that files at the target. (BoVD96)

Forced Incorporeality
V,S 17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will Negates

School of Transmutation / Manifested creature become incorporeal. (GW52)

Forced Manifestation
V,S 17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will Negates

School of Transmutation / Incorporeal creature manifests fully. (GW52)

Forceward
V,S,DF 17
Yes
1 Round
10 ft.
1 minute/level
Special; See text

School of Abjuration / Creates a sphere of force that prevents entry by all but you and your allies. (PGtoFR103)

Fuse Arm
V,S 17
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Transmutation / Multiple arm/tentacles become one pair of stronger limbs (SS66)

Girallon`s Blessing
V,S,M 17
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Transmutation / Subject gains one additional pair of arms per four levels (SS66)

Glyph of Turning
V,S,M 17
Yes
10 Minutes
Touch
Permanent until discharged
Special; See text

School of Abjuration / As glyph of warding, except channeling positive or negative energy. (GW54)

Glyph of Warding
V,S,M 17
No (Object) and Yes; See Text
10 Minutes
Touch
Permanent until discharged (D)
Special; See text

School of Abjuration / Harms (1d8 damage/2 caster levels, max 5d8) those who enter, pass, or open the warded area or object (PH236)

Hamatual Barbs
V,S,M/DF 17
Harmless
1 Action
Touch
10 minutes/level
Fortitude Negates

School of Transmutation / Subject grows barbs, which damage foes that attack subject in melee (PlanHB98).

Hammer of Righteousness
V,S,Sacrifice 17
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Fortitude Half

School of Evocation / Deals 1d6 points of damage per caster level, or 1d8/level if target is evil (BoED 100).

Handfang
V,S,M 17
No
1 Action
Touch
1 round/level
Special; See text

School of Necromancy / You create a fanged, biting mouth in the palm of your hand that deals 1d6 points of damage with a touch attack. (RoFR190

Heart`s Ease
V,S,DF 17
Harmless
1 Action
25 ft.+5 ft./2 levels
Permanent
Will Negates

School of Enchantment / Removes several mind-influencing effects and restores 2d4 points of Wisdom damage (BoED 100).

Helping Hand
V,S,DF 17
No
1 Action
5 miles
1 hour/level
None

School of Evocation / You create the ghostly image of a hand, which you can send to find a creature within 5 miles (PH239)

Hesitate
V,S 17
Yes
1 Immediate Action
25 ft.+5 ft./2 levels
1 round/level (D); See Text
Special; See text

School of Enchantment /

Hold Person or Ghost
V,S,F/DF 17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will Negates

School of Enchantment / Holds one person or ghost helpless; 1 round/level. (GW54)

Holy Storm
V,S,M/DF 17
No
1 Action
Personal
1 round/level (D)
None

School of Conjuration / Good-aligned rain falls in 20-ft. radius (PlanHB99).

Ice Shape
V,S,M/DF 17
No
1 Action
Touch
Instantaneous
None

School of Transmutation / Sculpts ice into any shape (Frstbn99)

Inflict Serious Wounds
V,S 17
Yes
1 Action
Touch
Instantaneous
Will Half

School of Necromancy / Touch attack, 3d8 +1/level damage (max +15) (PH217).

Insignia of Blessing
V,S,F 17
Harmless
1 Action
400 ft.+40 ft./level
1 minute/level
None

School of Enchantment / Bearers of special insignia gain +1 bonus on attacks and saves against fear.(RoD166)

Insignia of Healing
V,S,F 17
Harmless
1 Action
400 ft.+40 ft./level
Instantaneous
Special; See text

School of Conjuration / Bearers of special insignia healed 1d8 damage +1 point/level (max +10)(RoD166)

Insignia of Warding
V,S,F 17
Harmless
1 Action
400 ft.+40 ft./level
1 minute/level
Will Negates

School of Abjuration / Bearers of special insignia gain +1 to AC, Fortitude saves.(RoD166)

Inspired Aim
V 17
Harmless
1 Action
40 ft.
Concentration
Will Negates

School of Enchantment / Allies within 40 ft. gain +2 insight bonus on ranged attack rolls (BoED 101).

Interplanar Message
V,S 17
Harmless
1 Action
Special; See Text
1 round
Will Negates

School of Transmutation / Transmits up to 25 words through the Astral Plane to the target. (MotP36).

Invisibility Purge
V,S 17
-
1 Action
Personal
1 minute/level (D)
None

School of Evocation / Dispels invisibility within 5 ft. /level (PH245).

Laogzed`s Breath
V,S,M 17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Negates

School of Conjuration / Nauseating vapors within cone persist for 10 rounds (SS68)

Lesser Telepathic Bond
V,S 17
No
1 Action
30 ft.
10 minutes/level
None

School of Divination / Link with subject within 30 ft. for 10min/level. (DotF87)

Locate Node
V,S,F/DF 17
No
1 Action
1 mile/level
1 minute/level
None

School of Divination / You sense the direction of any earth node within range. (Udrk 59)

Locate Object
V,S,F/DF 17
No
1 Action
400 ft.+40 ft./level
1 minute/level
None

School of Divination / Senses direction toward object (specific or type) (PH249).

Love`s Pain
V,S,Corrupt 17
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Evocation / The caster blasts a lancelike projectile of greenish black energy from his hand. (BoVD98)

Mace of Odo
V,S,DF 17
Yes
1 Round
Touch
1 round/level
Fortitude Negates

School of Evocation / Force effect damages target or absorbs spell.(MagFR106)

Magic Circle against Evil
V,S,M/DF 17
Special
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Good
V,S,M/DF 17
Special
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH250).

Magic Circle against Law
None 17
Special
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH250).

Magic Vestment
V,S,DF 17
Harmless/Obj
1 Action
Touch
1 hour/level
Will Negates

School of Transmutation / Armor or shield gains +1 enhancement per four levels. (PH251).

Mantle of Chaos
V,S,M/DF 17
Yes
1 Action
Personal
10 minutes/level (D)
None

School of Abjuration / You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Evil
V,S,M/DF 17
Yes
1 Action
Personal
10 minutes/level (D)
None

School of Abjuration / You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Good
V,S,M/DF 17
Yes
1 Action
Personal
10 minutes/level (D)
None

School of Abjuration / You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Masochism
V,S,M 17
-
1 Action
Personal
1 round/level
None

School of Enchantment / For every 10 points of damage the vaster takes in a giving round, he gains a +1 luck bonus on various rolls. (BoVD99)

Mass Resist Elements
V,S,DF 17
Yes
1 Action
Touch
1 minute/level
None

School of Abjuration / All affected ignore first 12 damage from one energy type each round (T&B93)

Meld into Ice
V,S,DF 17
-
1 Action
Personal
10 minutes/level
None

School of Transmutation / You and your gear merge with ice (Frstbn102)

Meld into Stone
V,S,DF 17
-
1 Action
Personal
10 minutes/level


School of Transmutation / You and your gear merge with stone (PH252).

Mold Touch
V,S,DF 17
No
1 Action
Touch
Instantaneous
None

School of Conjuration / Creates 5-ft. patch of brown mold. (PGtoFR106)

Moon Blade
V,S,M/DF 17
Yes
1 Action
0 ft.
1 minute/level
None

School of Evocation / Attacks with melee touch attacks, doing 1d8 points damage +1 per 2 caster levels. 2d8 +1 per caster lvl against undead.

Mystic Lash
V,S,DF 17
Yes
1 Action
15 ft.
1 round/level
Fortitude Partial

School of Evocation / Creates energy whip that deals 1d6/three levels electricity damage. (PGtoFR106)

Necrotic Bloat
V,S,F 17
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Necromancy / Encysted subject takes 1d6 damage/level (LM67).

Obscure Object
V,S,M/DF 17
Object
1 Action
Touch
8 hours (D)
Will Negates

School of Abjuration / Masks object against divination (PH258).

Path of the Exalted
V,Abstinence 17
-
1 Action
Personal
Special; See Text
None

School of Divination / Caster receives divine guidance from a higher power (BoED 103).

Phantom Plow
V,S,M 17
No
0 Action
Special; See Text
Permanent
Special; See text

School of Evocation / You turn aside raw earth in a furrow in a straight line (LoD187)

Phieran`s Resolve
V,S,DF 17
Harmless
1 Action
20 ft.
1 minute/level
Will Negates

School of Abjuration / +4 sacred bonus on saves against spells with the evil descriptor (BoED 103).

Plague Carrier
V,S 17
Yes
1 Action
Touch
Special; See Text
Fortitude Negates

School of Necromancy / Infects subject with chosen disease after an incubation period during which it can spread. (RoFR190)

Positive Energy Protection
V,S 17
Harmless
1 Action
Touch
1 round/level
Will Negates

School of Abjuration / Touched creature gain partial protection from the from the effects of positive energy. (BBS46)

Possess Animal
V,S,M 17
Yes
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
Will Negates

School of Necromancy / You possess a normal animal. (PGtoFR108).

Prayer
V,S,DF 17
Yes
1 Action
40 ft.
1 round/level
None

School of Enchantment / Allies gain +1 on most rolls, and enemies suffer -1 (PH264).

Protection from Energy
V,S,DF 17
Harmless
1 Action
Touch
10 minutes/level (D)
Fortitude Negates

School of Abjuration / Immune to damage from one kind of energy (PH266).

Protection from Negative Energy
V,S 17
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / Ignore 10 points of negative energy damage per attack (PlanHB104).

Protection from Positive Energy
V,S 17
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / Ignore 10 points of positive energy damage per attack (LM70).

Red Fester
V,S,Corrupt 17
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Necromancy / The subject`s skin turns red and blisters. (BoVD102)

Refreshment
V,S 17
Harmless
1 Action
20 ft.
Instantaneous
Will Negates

School of Conjuration / Cures creatures of all nonlethal damage (BoED 105).

Regenerate Moderate Wounds
V,S 17
Harmless
1 Action
Touch
10 rounds + 1 round/level
Will Negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW93)

Remedy Moderate Wounds
V,S 17
Harmless
1 Action
Touch
10 Rounds +1/2 levels.
Will Negates

School of Conjuration / Target gains fast healing 2 for 10 rounds +1 round / 2 levels.(MagFR113)

Remove Blindness/Deafness
V,S 17
Harmless
1 Action
Touch
Instantaneous
Fortitude Negates

School of Conjuration / Cures normal or magical conditions (PH270).

Remove Curse
V,S 17
Harmless
1 Action
Touch
Instantaneous
Will Negates

School of Abjuration / Frees object or person from curse (PH270).

Remove Disease
V,S 17
Harmless
1 Action
Touch
Instantaneous
Fortitude Negates

School of Conjuration / Cures all diseases affecting subject (PH271).

Remove Nausea
V,DF 17
Harmless
1 Action
Touch
Instantaneous
Will Negates

School of Conjuration / Cure a nauseated or sickened creature (BoED 105).

Resist Energy, Mass
V,S,DF 17
Harmless
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Fortitude Negates

School of Abjuration / Targeted creatures ignore damage from specified ed energy type. (CA120)

Ring of Blades
V,S,M 17
-
1 Action
Personal
1 minute/level
None

School of Conjuration / Blades surround you, damaging other creatures (1d6+1/level damage). (CA121)

Rotting Curse of Urfestra
V,S,Corrupt 17
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Transmutation / The subject`s flesh and bones begin to rot. (BoVD102)

Sadism
V,S,M 17
-
1 Action
Personal
1 round/level
None

School of Enchantment / For every 10 hp damage caster deals, he gains +1 on attacks, saves, and checks. (BoVD103)

Safety
V,S 17
No or Yes (Harmless)
1 Action
Personal or touch
10 minutes/level
None or Will Negates

School of Divination / Shows most direct way to a `safe` location. (MotP38).

Searing Light
V,S 17
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Evocation / Ray deals 1d8/two levels (max 5d8), undead take more, see book for details. (PH275).

Serpents of Theggeron
S,Corrupt 17
-
1 Action
Personal
1 minute/level
None

School of Transmutation / The caster`s arms turn into serpents that can be used as natural weapons. (BoVD103)

Sheltered Vitality
V,S,DF 17
Harmless
1 Action
Touch
1 minute/level
Fortitude Negates

School of Abjuration / Subject gains immunity to fatigue, exhaustion, ability damage, and ability drain (LM71).

Shield of Warding
V 17
No
1 Action
Touch
1 minute/level
Will Negates

School of Abjuration / Shield grants +1 bonus on Reflex saves, +1 per five levels (max +5) (Drac115).

Shivering Touch
V,S 17
Yes
1 Action
Touch
1 round/level
None

School of Necromancy / Touch deals 3d6 Dex damage (Frstbn104)

Shriveling
V,S,Disease 17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex Half

School of Necromancy / The caster channels dark energy that blasts and blackens the subject`s flesh. (BoVD103)

Skull Watch
V,S,F 17
No
1 Action
Touch
1 hour/level or until discharged
None

School of Necromancy / Skull shrieks when creature enters warded area. (PGtoFR112)

Slashing Darkness
V,S 17
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Evocation / Ray deals 1d8/two levels damage and heals undead the same amount. (MHB39)

Sonorous Hum
V,S 17
-
1 Action
Personal
1 minute/level
None

School of Evocation / Remove need to concentrate to maintain next spell cast (SS69)

Sound Lance
V,S 17
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Fortitude Half

School of Evocation / Sonic energy deals 1d6/level damage (SS70)

Speak with Dead
V,S,DF 17
No
10 Minutes
10 ft.
1 minute/level
Special; See text

School of Necromancy / Corpse answers one question/two levels (PH281).

Spikes
V,S,M 17
No
1 Action
Touch
1 hour/level
None

School of Transmutation / As Brambles, but +2 attack and lasts longer. (DotF90)

Stone Shape
V,S,M/DF 17
No
1 Action
Touch
Instantaneous
None

School of Transmutation / Sculpts stone into any shape (PH284).

Summon Monster III
V,S,F/DF 17
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Calls outsider to fight for you (PH286).

Summon Undead III
V,S,DF 17
No
1 Round
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Summons undead to fight for you. (PGtoFR114)

Sunrise
V,S,DF 17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Special; See text

School of Evocation / Burst of light blinds and damages creatures. (PGtoFR114)

Sweet Water
V,S,M 17
No
1 Action
400 ft.+40 ft./level
Instantaneous
None

School of Divination / Creates a well to fresh water up to 100 ft. down. (DotF90)

Sword Stream
V,S 17
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Reflex Half

School of Evocation / As knife spray, but 1d8 and max +10. (DotF90)

Telepathic Bond, Lesser
V,S 17
No
1 Action
30 ft.
10 minutes/level
None

School of Divination / You forge a telepathic bond with another creature with an Int score of 6 or higher. (CD183)

Telepathy Tap
Sacrifice 17
No
1 Action
Personal
1 round/level (D)
None

School of Divination / Overhear creatures` telepathic communications (BoED110).

Touch of Juiblex
V,S,Corrupt 17
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Transmutation / The subject turns into green slime over the course of 4 rounds. (BoVD107)

Understand Device
V,S 17
-
1 Action
Personal
1 minute/level
None

School of Divination / Yon can make untrained Disable Device checks, or gives +10 bonus if you have the skill.(MagFR130)

Unholy Storm
V,S,M/DF 17
No
1 Action
Personal
1 round/level (D)
None

School of Conjuration / Evil-aligned rain falls in 20-ft. radius (PlanHB106).

Unliving Weapon
V,S,M 17
Yes
1 Round
Touch
1 hour/level
Will Negates

School of Necromancy / This spell causes an undead creature to explode in a burst of powerful energy. (BoVD108)

Vigor
V,S 17
Harmless
1 Action
Touch
Special; See Text
Will Negates

School of Conjuration / Boost subject`s life energy. (CD186)

Vigor, Mass Lesser
V,S 17
Harmless
1 Action
20 ft.
Special; See Text
Will Negates

School of Conjuration / Boost subject`s life energy. (CD186)

Vile Lance
V,S,M/DF 17
-
1 Action
Touch
10 minutes/level
None

School of Evocation / Creates a weapon of blackness that the caster (and only the caster) can wield with proficiency. (BoVD108)

Visage of the Deity, Lesser [Evil]
V,S,DF 17
-
1 Action
Personal
1 round/level
None

School of Transmutation / Body changes to be more like your deity (CD187)

Visage of the Deity, Lesser [Good]
V,S,DF 17
-
1 Action
Personal
1 round/level
None

School of Transmutation / Body changes to be more like your deity (CD187)

Water Breathing
V,S,M/DF 17
Harmless
1 Action
Touch
Special; See Text
Will Negates

School of Transmutation / Subjects can breathe underwater (PH300).

Water Walk
V,S,DF 17
Harmless
1 Action
Touch
10 minutes/level (D)
Will Negates

School of Transmutation / Subject treads on water as if solid (PH300).

Weapon of Impact
V,S 17
Harmless
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Transmutation / As keen edge, but aids blunt weapons.(MagFR134)

Weapon of the Deity
V,DF 17
-
1 Action
0 ft.
1 round/level
None

School of Transmutation / Must use your deity`s favored weapon to cast this spell (CD188)

Wind Wall
V,S,M/DF 17
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Special; See text

School of Evocation / Deflects arrows, smaller creatures, and gases (PH302).

Wrack
V,S 17
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Fortitude Negates

School of Necromancy / Humanoid subject is wracked with such pain that he doubles over and collapses. (CD190)

Zone of Respite
V,S,M 17
No
2 Rounds
100 ft.+10 ft./level
10 minutes/level
None

School of Abjuration / You create a region that is temporarily proof against interplanar intrusion. (MotP40).

Zone of Revelation
V,S,M/DF 17
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Divination / All creatures and objects within the Zone of Revelation are made visible, including those in coexistent planes. (MotP40
4th LEVEL
PREP SPELL NAME VSM DC SR CASTING RANGE DURATION SAVE

Absorb Strength
V,S,F,Corrupt 18
-
1 Action
Personal
10 minutes/level
None

School of Necromancy / The caster eats at least a portion of the flesh of another creature`s corpse gaining part of their strength (BoVD84)

Abyssal Might
V,S,M,Demon 18
-
1 Action
Personal
10 minutes/level
None

School of Conjuration / The caster summons evil energy from the Abyss and imbues himself with its might. (BoVD84)

Aerial Summoning Dance
V,S,DF 18
No
3 Rounds
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / As Summon Monster VI, except this spell requires a special dance by the caster and 4 others. (RoFR189)

Aid, Legion`s
V,S,DF 18
Harmless
1 Action
Touch
1 minute/level
None

School of Enchantment / +1 morale bonus on attacks and saves against fear, 1d8 +1/caster level temporary hit points. (MHB33)

Air Walk
V,S,DF 18
Harmless
1 Action
Touch
10 minutes/level
None

School of Transmutation / Subject treads on air as if solid, and can climb at up to a 45-degree angle, at half speed (PH196)

Align Weapon, Legion`s
V,S,DF 18
Harmless/Obj
1 Action
100 ft.+10 ft./level
1 minute/level
Will Negates

School of Transmutation / Align weapon makes each allies weapon good-, evil-, lawful- or chaotic-aligned as you choose. (MHB33)

Antidragon Aura
V,S,M,DF 18
Harmless
1 Action
25 ft.+5 ft./2 levels
1 minute/level
Will Negates

School of Abjuration / Allies gain bonus to AC and saves against Dragons (Drac109).

Assay Resistance
V,S 18
-
1 Swift Action
Personal
1 round/level
None

School of Divination / +10 bonus on caster level checks to defeat one creature`s spell resistance. (CA98)

Astral Hospice
V,S,M 18
No
1 Action
25 ft.+5 ft./2 levels
1 day/level
None

School of Conjuration / While on the Astral Plane, open a portal to a demiplane so natural healing can occur (PlanHB93)

Balor Nimbus
V,S,M/DF 18
No
1 Action
Personal
1 round/level
None

School of Transmutation / Your flaming body damage foes in a grapple (PlanHB95)

Beast Claws
V,S,M 18
No
1 Action
Personal
1 round/level
None

School of Transmutation / Your hands become slashing weapons (1d6). (DotF81)

Blindsight
V,S 18
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Transmutation / Grants the blindsight ability For 1 hour/level.(MagFR82)

Blood of the Martyr
V,S 18
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Necromancy / You heal a target at range and take a like amount of damage (BoED92).

Briartangle
V,S,DF 18
No
1 Action
400 ft.+40 ft./level
1 minute/level
Reflex Partial

School of Transmutation / As entangle, except that targets take 1d8 damage +1/two levels each round. (PGtoFR100)

Castigate
V 18
Yes
1 Action
10 ft.
Instantaneous
Fortitude Half

School of Evocation / This spell allows you to verbally rebuke foes. (CD158)

Celestial Brilliance
V,S 18
No
1 Action
Touch
1 day/level (D)
None

School of Evocation / Object sheds brilliant light to 120 feet, hurts undead and evil outsiders (BoED94).

Claws of the Savage
V,S 18
-
1 Action
Touch
10 minutes/level
None

School of Transmutation / The caster grants one creature two long claws that replace it`s appropriate appendage. (BoVD88)

Conjure Ice Beast IV
V,S,DF 18
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Conjures ice creature to fight for you. (Frstbn91)

Consumptive Field
V,S 18
Yes
1 Action
Personal
1 round/level
Will Negates

School of Necromancy / Draw life from all creatures in 10-ft. radius/level with -1 or fewer hit points that fail save (LM63).

Contingent Energy Resistance
V,S,M 18
-
1 Minute
Personal
1 hour/level (D)
None

School of Abjuration / Energy damage triggers a resist energy spell (Drac110).

Control Water
V,S,M/DF 18
No
1 Action
400 ft.+40 ft./level
10 minutes/level (D)
Special; See text

School of Transmutation / The control water spell raises or lowers water by as much as 2 feet per caster level (PH214)

Cure Critical Wounds
V,S 18
Harmless
1 Action
Touch
Instantaneous
None

School of Conjuration / Cures 4d8 +1/level damage [max +20] (PH215)

Damning Darkness
V,M/DF 18
No
1 Action
Touch
10 minutes/level
None

School of Evocation / This spell is similar to darkness, except that those within the area also take unholy damage. (BoVD89)

Death Ward
V,S,DF 18
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Necromancy / The subject is immune to all death spells, magical death effects, energy drain, and any negative energy effects (PH217)

Demon Dirge
V,S,DF 18
Yes and No; See Text
1 Action
25 ft.+5 ft./2 levels
Instantaneous (1d4 rounds)
Fortitude Negates or Partial; See text

School of Transmutation / Demons are stunned and take 3d6 damage/round for 1d4 rounds (PlanHB97).

Diamond Spray
V,S,M 18
Yes
1 Action
60 ft.
Instantaneous
Reflex Half

School of Evocation / Dazzles evil creatures for 2d6 rounds and deal 1d6 damage per level (max 10d6) to evil creatures (BoED96)

Dimensional Anchor
V,S 18
Object
1 Action
100 ft.+10 ft./level
1 minute/level
None

School of Abjuration / Any creature or object struck by the ray is covered with a shimmering field that blocks extradimensional travel (PH221)

Discern Lies
V,S,DF 18
No
1 Action
25 ft.+5 ft./2 levels
Concentration, up to 1 round/level
Will Negates

School of Divination / You know if the subject deliberately and knowingly speaks a lie by discerning disturbances in its aura (PH221)

Dismissal
V,S,DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Special; See text

School of Abjuration / Forces an extraplanar creature back to its proper plane if it fails a special Will save (PH222)

Divination
V,S,M 18
-
10 Minutes
Personal
Instantaneous
None

School of Divination / Provides a piece of advice in reply to a question about a goal, event, or activity occurring within one week (PH222)

Divine Power
V,S,DF 18
-
1 Action
Personal
1 round/level
None

School of Evocation / Your BAB = your character level, +6 enhancement bonus to Strength, 1 temporary HP / caster level (PH224)

Divine Storm
V,S,DF 18
Yes
1 Round
25 ft.+5 ft./2 levels
Concentration
Special; See text

School of Evocation / Spinning disk of weapons deals 1d6 +2/level damage. (DotF85)

Doomtide
V,S,DF 18
Yes
1 Action
Special; See Text
1 round/level
Will Negates

School of Illusion / You fill an area with illusory black, creeping mist that resembles many slender grasping tentacles. (CD163)

Dread Blast
V,S 18
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Will Half

School of Necromancy / You fire a Black ray of negative energy at a single target (LoD186)

Dust to Dust
V,S,DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Special; See text

School of Transmutation / Disintegrate undead with your ray attack. (RotW174)

Dweomer of Transference
V,S 18
Harmless
1 Minute
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Evocation / Convert spellcasting into psionic power points. (ExPsiHb219)

Earth Reaver
V,S 18
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Transmutation / Eruption deals 5d6/level damage to all in area (SS65)

Energy Vortex
V,S 18
Yes
1 Action
20 ft.
Instantaneous
Reflex Half

School of Evocation / Choose 1 of 5 energy types (Acid, cold, fire, electricity, sonic) a blast of that type bursts in all directions (CD164)

Ether Blast
V,S,M 18
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / You detonate a small ether cyclone on the Ethereal Plane. (MotP35)

Evil Glare
V,S,DF 18
Yes
1 Action
30 ft.
1 round/level and 1d8 rounds; See Text
Will Negates

School of Necromancy / Paralyze creature with your glare (PlanHB98).

Extend Tentacles
V,M 18
-
1 Action
Personal
1 round/level
None

School of Transmutation / +5 ft. to reach of tentacle attack (SS66)

Favor of Ilmater
V,S 18
Harmless
1 Action
100 ft.+10 ft./level
1 minute/level
None

School of Necromancy / Target becomes immune to subdual damage and pain, or you switch hp totals with target.(MagFR93)

Fell the Greatest Foe
V,S,M 18
Harmless
1 Action
Touch
1 round/level
Fortitude Negates

School of Transmutation / Deal extra damage to creatures large than medium (Drac113).

Fire Shield
V,S,M/DF 18
-
1 Action
Personal
1 round/level (D)
None

School of Evocation / This spell wreathes you in flame and causes damage to each creature that attacks you in melee (230)

Focus Touchstone Energy
V,S 18
Harmless
1 Action
Touch
1 minute/level
None

School of Transmutation / Convert unused touchstone abilities into temporary hit points (PlanHB98).

Freedom of Movement
V,S,M,DF 18
Harmless
1 Action
Personal or touch
10 minutes/level
Will Negates

School of Abjuration / This spell enables you or a creature you touch to move and attack normally for the duration of the spell (PH233)

Freeze Armor
V,S 18
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Special; See text

School of Transmutation / Locks up suits of metal armor and equipment, dealing damage and impeding movement (Frstbn94)

Frostburn
V,S,DF 18
Yes
1 Action
Touch
Instantaneous
Fortitude Half

School of Necromancy / Touch deals 3d12 frostburn damage +1/level (max +20). (Frstbn95)

Ghost Bane Weapon
V,S,DF 18
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Transmutation / Weapon gains the ghost bane property. (GW53)

Ghost Touch Weapon
V,S 18
Harmless/Obj
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Transmutation / Weapon works normally against incorporeal creatures (LM65).

Giant Vermin
V,S,DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Transmutation / Turns three normal-sized centipedes, two normal-sized spiders, or a normal-sized scorpion into larger forms (PH235)

Glacial Globe of Invulnerability
V,S,M/DF 18
No
1 Action
10 ft.
1 round/level (D)
None

School of Abjuration / Stops 1st- through 3rd level fire re spell effects and provides concealment (Frstbn96)

Glory of the Martyr
V,S,F,DF 18
Harmless
1 Action
25 ft.+5 ft./2 levels
1 hour/level (D)
Will Negates

School of Abjuration / Grants +1 deflection bonus to AC and resistance on saves, share damage. (PGtoFR103)

Greater Status
V,S,DF 18
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Divination / As status, but cast some spells through bond (BoED 100).

Hand of Torm
V,S,DF 18
Yes
1 Minute
10 ft.
1 hour/level
Fortitude Negates

School of Abjuration / Immobile zone of warding stuns those of different patrons.(MagFR99)

Harrier
V,S 18
No
1 Action
25 ft.+5 ft./2 levels
1 round/level (D); See Text
None

School of Conjuration / Summons an incorporeal bird of prey to fight for you. (DotF86)

Hell`s Power
V,S,M,Devil 18
-
1 Action
Personal
10 minutes/level
None

School of Conjuration / The caster summons evil energy from the nine hells and bathes himself in its power. (BoVD97)

Identify Transgressor
V,S,Drug,Location 18
-
10 Minutes
Personal
Instantaneous
None

School of Divination / The caster is able to divine the answer to a a single question. (BoVD97)

Imbue with Spell Ability
V,S,DF 18
Harmless
10 Minutes
Touch
Permanent until discharged (D)
Special; See text

School of Evocation / Transfer spells to subject (PH243).

Infernal Wounds
V,S 18
No
1 Action
Touch
1 round/level
None

School of Transmutation / Weapon inflicts persistent, bleeding wounds (PlanHB99).

Inflict Critical Wounds
V,S 18
Yes
1 Action
Touch
Instantaneous
Will Half

School of Necromancy / Touch attack, 4d8 +1/level damage (max +20) (PH244).

Iron Bones
V,S,F 18
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Transmutation / Corporeal undead gains +5 natural armor bonus. (GW55)

Know Vulnerabilities
V,S 18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Negates

School of Divination / Determine targets vulnerabilities and resistances.(MagFR104)

Lower Spell Resistance
V,S 18
No
1 Round
25 ft.+5 ft./2 levels
1 minute/level
Special; See text

School of Transmutation / Subject`s spell resistance is reduced (Drac114).

Luminous Armor, Greater
Sacrifice 18
Harmless
1 Action
Touch
1 hour/level (D)
None

School of Abjuration / Light around target grants +8 armor bonus, dispels magical darkness, and gives a -4 penalty on opponent`s melee attacks.

Magic Weapon, Greater
V,S,M/DF 18
Harmless/Obj
1 Action
25 ft.+5 ft./2 levels
1 hour/level
Will Negates

School of Transmutation / +1 bonus/three levels (max +5) (PH251).

Make Manifest
V,S 18
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Abjuration / Forces one creature on a coterminous or coexistent plane to manifest on your plane of existence. (MotP36).

Nchaser`s Glowing Orb
V,S,F 18
No
1 Action
Touch
Permanent
None

School of Evocation / Creates permanent magical light; you control brightness. (PGtoFR107)

Necrotic Domination
V,S,DF 18
Yes
1 Round
25 ft.+5 ft./2 levels
1 day/level
Will Negates

School of Necromancy / Completely control encysted subject (LM68).

Negative Energy Aura
V,S 18
No
1 Action
Personal
1 round/level
None

School of Necromancy / 10-ft. radius surrounding you deals 2 points of damage/round (PlanHB101).

Neutralize Poison
V,S,M/DF 18
Harmless/Obj
1 Action
Touch
10 minutes/level
Will Negates

School of Conjuration / Detoxifies venom in or on subject (PH257).

Night`s Mantle
V,S 18
No
1 Action
Personal
10 minutes/level (D)
None

School of Abjuration / You imbue a creature with an invisible shield that protects it from all effects of sunlight (LoD187)

Pact of Martyrdom
V,S 18
Harmless
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Necromancy / You exchange hit point totals with the target. (PGtoFR108)

Panacea
V,S 18
Harmless
1 Action
Touch
Instantaneous
Special; See text

School of Conjuration / Removes most afflictions. (MHB37)

Planar Ally, Lesser
V,S,DF,XP 18
No
10 Minutes
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / Exchange services with a 6 HD outsider (PH261).

Planar Exchange, Lesser
V,S,DF 18
No
1 Round
0 ft.
1 round/level (D)
None

School of Conjuration / Trade places with one of four lesser planar creatures (your choice) (PlanHB103).

Planar Tolerance
V 18
Harmless
1 Action
20 ft.
1 hour/level
None

School of Abjuration / Provides long-term protection against overtly damaging planar traits (PlanHB94)

Poison
V,S,DF 18
Yes
1 Action
Touch
Instantaneous; See Text
Special; See text

School of Necromancy / Touch inflicts 1d10 Con damage, repeats in 1 min (PH262).

Positive Energy Aura
V,S 18
No
1 Action
Personal
1 round/level
None

School of Conjuration / 10-ft. radius surrounding you heals 2 points of damage/round (PlanHB103).

Proper State
V,S,DF 18
No
1 Round
25 ft.+5 ft./2 levels
Instantaneous
None

School of Necromancy / Transforms willing incorporeal undead into a ghost. (GW56)

Psychic Poison
V,S,M/DF 18
-
10 Minutes
25 ft.+5 ft./2 levels
1 hour/level
None

School of Abjuration / The caster taints an area, creature, or object. (BoVD101)

Raise Ghost
V,S,M,DF 18
Harmless
1 Minute
Touch
Instantaneous
Special; See text

School of Conjuration / Restores dead person or ghost as a ghost. (GW57)

Recitation
V,S,DF 18
Harmless
1 Action
60 ft.
1 round/level
None

School of Conjuration / Allies gain +2 or +3 on attacks & saves, enemies suffer -2. (UE52)

Remove Fatigue
S 18
Harmless
10 Minutes
Touch
Instantaneous
Fortitude Negates

School of Transmutation / Removes affects of fatigue as 8 hours of rest (BoED 105).

Repel Vermin
V,S,DF 18
Yes
1 Action
10 ft.
10 minutes/level (D)
Special; See text

School of Abjuration / Insects stay 10 ft. away (PH271).

Restoration
V,S 18
Harmless
3 Rounds
Touch
Instantaneous
Will Negates

School of Conjuration / Restores level and ability score drains (PH272).

Resurgence, Mass
V,S,DF 18
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Negates

School of Abjuration / As resurgence but for multiple allies. (CD177)

Revenance
V,S,DF 18
Harmless
1 Action
Touch
1 minute/level
Special; See text

School of Conjuration / You touch a recently slain ally and temporarily restore her to life so she may continue to fight. (CD178)

Sending
V,S,M/DF 18
No
10 Minutes
Special; See Text
Special; See Text
None

School of Evocation / Delivers short message anywhere, instantly (PH275).

Shadowblast
V,S,M 18
Yes
1 Action
400 ft.+40 ft./level
Instantaneous
Fortitude Negates

School of Evocation / Stuns Shadow natives, and clears the area of portals or weak spots between the Plane of Shadow and other planes.(MotP39

Shape Metal
V,S,M/DF 18
No
1 Action
Touch
Instantaneous
Fortitude Negates

School of Transmutation / Sculpts metal into any shape (RoFR191).

Shield of Faith, Legion`s
V,S,M 18
Harmless
1 Action
100 ft.+10 ft./level
1 minute/level
Will Negates

School of Abjuration / Allies gain +3 or higher deflection bonus to AC. (MHB39)

Skull of Secrets
V,S 18
Yes
1 Round
25 ft.+5 ft./2 levels
Permanent until discharged
Special; See text

School of Illusion / You create a intangible image of a floating skull that trails black flames. (LoD188)

Spell Immunity
V,S,DF 18
Harmless
1 Action
Touch
10 minutes/level
Will Negates

School of Abjuration / Subject is immune to one spell/four levels (PH282).

Spell Vulnerability
V,S 18
No
1 Round
25 ft.+5 ft./2 levels
1 minute/level
Special; See text

School of Transmutation / Reduce target creature`s spell resistance by 1 per caster level (max reduction 15) (PlanHB104).

Stars of Arvandor
V,S 18
Yes
1 Action
25 ft.+5 ft./2 levels
1 minute/level (D)
None

School of Enchantment / Tiny starbursts each deal 1d8 damage (half nonlethal), or 1d8 damage (all lethal) to evil creatures (BoED108.

Stone Metamorphosis
V,S,M,DF 18
No
1 Action
Touch
Instantaneous
None

School of Transmutation / You can change a type of rock into another type of rock (Udrk 61)

Stop Heart
S,Drug 18
Yes
1 Action
Touch
Instantaneous
Fortitude Negates

School of Necromancy / Channeling hatred and spite, the caster calls upon dark power to give the subject a massive heart attack. (BoVD106)

Strength of the Beast
V,F 18
-
1 Action
Personal
1 round/level
None

School of Transmutation / You gain the benefits of your lycanthropic animal form while in human form. (PGtoFR114)

Summon Bearded Devil
V,S,DF 18
No
1 Round
25 ft.+5 ft./2 levels
Concentration (max of 1 round/level) plus 1 round
None

School of Conjuration / Summon a bearded devil to follow your commands (PlanHB105).

Summon Monster IV
V,S,F/DF 18
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Calls outsider to fight for you (PH286).

Summon Undead IV
V,S,F/DF 18
No
1 Round
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Summons undead to fight for you (LM72).

Sunmantle
S,Sacrifice 18
Yes
1 Action
Touch
1 round/level
None

School of Abjuration / Illuminates as a daylight spell; target gains DR 5/-; lashes foe for 5 damage each time target takes damage (BoED109).

Sustain
V,S,M 18
Harmless
1 Round
Touch
6 hours/level
None

School of Transmutation / Recipients need no food or drink for 6 hours/level (BoED109).

Sword and Hammer
V,S,DF 18
Yes
1 Action
100 ft.+10 ft./level
1 round/level (D)
None

School of Evocation / As spiritual weapon but creates a longsword and warhammer of force. (PGtoFR115)

Sword of Conscience
V,DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous; See Text
Will Negates

School of Enchantment / Evil creature confesses crimes, takes wisdom damage (BoED109).

Thorn Spray
V,S 18
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Partial

School of Transmutation / Your ranged attack deals 1d6 damage/level (max 20d6), divided among multiple targets. (PGtoFR115)

Tongues
V,M/DF 18
No
1 Action
Touch
10 minutes/level
Will Negates

School of Divination / Speak any language (PH294).

Undead Bane Weapon
V,S,DF 18
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Transmutation / Weapon gains undead bane property and is considered good-aligned (LM72).

Unfailing Endurance
V,S 18
Yes
1 Round
Touch
1 day/level
None

School of Transmutation / +4 bonus against weakness or fatigue, endurance bonus. (DotF91)

Wall of Chaos
V,S,M/DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Abjuration / As magic circle against law, except as a one-sided wall.(MagFR131)

Wall of Evil
V,S,M/DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Abjuration / As magic circle against good, except as a one-sided wall.(MagFR131)

Wall of Good
V,S,M/DF 18
Yes
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Abjuration / As magic circle against Evil, except as a one-sided wall.(MagFR131)

Wall of Moonlight
V,S 18
Yes
1 Action
100 ft.+10 ft./level
1 round/level
None

School of Evocation / Creates a luminous wall that deals 4d12 to undead and 2d10 to evil creatures. (PGtoFR118)

Wall of Sand
V,S,M/DF 18
No
1 Action
100 ft.+10 ft./level
Concentration +1 round/level
None

School of Conjuration / Swirling sand blocks ranged attacks, slows movement through. (PGtoFR118)

Weapon of Energy
V,S,DF 18
No
1 Round
Personal
1 round/level
Fortitude Negates

School of Transmutation / Weapon deals extra energy damage (SS72)

Weapon of the Deity
V,DF 18
-
1 Action
0 ft.
1 round/level
None

School of Transmutation / Must use your deity`s favored weapon to cast this spell (CD188)

Weather Eye
V,S,M,DF 18
No
1 Hour
Special; See Text
Instantaneous
None

School of Divination / Accurately predict the weather up to 1 week into the future. (CD189)

Winters Embrace
V,S 18
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Fortitude Negates

School of Evocation / Subject takes 1d8 damage/round; can cause fatigue (Frstbn106)
5th LEVEL
PREP SPELL NAME VSM DC SR CASTING RANGE DURATION SAVE

Atonement
V,S,M,F,DF,XP 19
Yes
1 Hour
Touch
Instantaneous
None

School of Abjuration / This spell removes the burden of evil acts or misdeeds from the subject (PH201)

Aura of Evasion
V,S,M,DF 19
No
1 Action
10 ft.
1 minute/level
None

School of Abjuration / All within 10 ft. gain evasion against breath weapons (Drac109).

Battletide
V,S,DF 19
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
None and Will Negates

School of Transmutation / The caster steals energy from others, slowing them and speeding him or her. (LoD185)

Bear`s Heart
V,S 19
No
1 Action
20 ft.
1 round/level
None

School of Transmutation / One ally/level +4 Strength and +1d4/level hit points. (DotF81)

Blistering Radiance
V,S,M 19
Yes
1 Action
400 ft.+40 ft./level
1 round/level
Special; See text

School of Evocation / Sphere of light blinds creatures, deals 2d6 fire damage in 50-ft.-radius spread. (CA99)

Bolts of Bedevilment
V,S 19
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will Negates

School of Enchantment / This spell grants you the ability to make one ray attack per round. The ray dazes one living creature, clouding its mind

Boreal Wind
V,S,DF 19
Yes
1 Action
400 ft.+40 ft./level
1 hour/level or until you are killed
Fortitude Negates

School of Evocation / Gust of cold wind deals 1d4 cold damage/level and knocks creatures back. (Frstbn89)

Break Enchantment
V,S 19
No
1 Minute
25 ft.+5 ft./2 levels
Instantaneous
Special; See text

School of Abjuration / This spell frees victims from enchantments, transmutations, and curses (even instantaneous effects) (PH207)

Chaav`s Laugh
V 19
Yes
1 Action
40 ft.
1 minute/level
Special; See text

School of Enchantment / Good creatures gain +2 on attack rolls and saves against fear, plus 1d8 temp hp+1/level (BoED94).

Charnel Fire
V,S 19
No (Yes for undead)
1 Minute
Touch
Instantaneous
None (Will negates for undead)

School of Necromancy / With sinister flame and brimstone, the caster completely consumes one dead body. (BoVD87)

Claws of the Bebilith
V,S,Corrupt 19
-
1 Action
Personal
10 minutes/level
None

School of Transmutation / The caster gains claws that deal damage based on her size. (BoVD88)

Command, Greater
V 19
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Will Negates

School of Enchantment / As Command, except that up to one creature per level may be affected, and the activities continue beyond 1 round (PH211)

Commune
V,S,M,DF,XP 19
-
10 Minutes
Personal
1 round/level
None

School of Divination / You contact your deity--or agents thereof--and ask questions that can be answered by a simple yes or no (PH211)

Commune with Earth
V,S 19
-
10 Minutes
Personal
Instantaneous
Will Negates

School of Divination / You become one with th earth, attaining knowledge of surrounding geography & populations. (RoFR189).

Conjure Ice Beast V
V,S,DF 19
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Conjures ice creature to fight for you. (Frstbn91)

Convert Wand
V,S 19
No
1 Action
Touch
1 minute/level
None

School of Transmutation / Transforms a magic wand into a healing wand (lasts 1 minute/level) (BoED95).

Crawling Darkness
V,S,DF 19
-
1 Round
Personal
1 minute/level
None

School of Conjuration / Cloud of tentacles provides concealment, skill bonuses, and several defenses.(MagFR86)

Crown of Flame
V,Archon 19
Yes
1 Round
10 ft.
1 minute/level
None

School of Evocation / Aura burns evil outsiders, undead, and fey for 2d6 points of damage/round (BoED95).

Cure Light Wounds, Mass
V,S 19
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Half

School of Conjuration / Cures 1d8 +1/level damage to multiple allies (PH216)

Curse of Petty Failing, Legion`s
V,S,DF 19
Yes
1 Action
100 ft.+10 ft./level
1 minute/level
None

School of Necromancy / Subjects take a -2 penalty to on attack rolls and saving throws. (MHB35)

Curtain of Light
V,S,Sacrifice 19
No
1 Action
100 ft.+10 ft./level
1 round/level (D)
Special; See text

School of Evocation / Curtain of light deals 2d4 damage to evil creatures out to 10 ft. and 1d4 out to 20 ft. (BoED96).

Dancing Web
V,S,M,M/DF 19
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Special; See text

School of Evocation / Energy strands deal 1d6 nonlethal damage per level plus entangles evil creatures for 1d6 rounds (BoED96).

Death Throes
V,S 19
No
1 Action
Personal
1 hour/level or until you are killed
None

School of Necromancy / You body explodes when you die (PlanHB97).

Dispel Cold
V,S,DF 19
Special
1 Action
Touch
1 round/level or until discharged
Special; See text

School of Abjuration / Cancels cold spells and effects (Frstbn93)

Dispel Evil
V,S,DF 19
Special
1 Action
Touch
1 round/level or until discharged
Special; See text

School of Abjuration / You gain a +4 bonus to AC against attacks by evil creatures, and can force them back to their home plane (PH222)

Dispel Fire
V,S,DF 19
Special
1 Action
Touch
1 round/level or until discharged
Special; See text

School of Abjuration / Cancels fire spells and effects (Frstbn93)

Dispel Good
V,S,DF 19
Special
1 Action
Touch
1 round/level or until discharged
Special; See text

School of Abjuration / You gain a +4 bonus to AC against attacks by good creatures, and can force them back to their home plane (PH222)

Dispel Law
V,S,DF 19
-
1 Action
Touch
1 round/level or until discharged
Special; See text

School of Abjuration / You gain a +4 bonus to AC against attacks by lawful creatures, and can force them back to their home plane (PH223)

Dispel Possession
V,S,M/DF 19
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Abjuration / Forces possessing creature out of its host body. (GW52)

Disrupting Weapon
V,S 19
Harmless/Obj
1 Action
Touch
1 round/level
Special; See text

School of Transmutation / This spell makes a melee weapon deadly to undead. (PH223)

Divine Agility
V,S 19
No
1 Action
Touch
1 round/level
Will Negates

School of Transmutation / You imbue a creature with divine agility and skill in combat. (CD162)

Dragon Breath [Evil]
V,S,M/DF 19
Yes
1 Action
Personal
1 round/level
Special; See text

School of Evocation / You gain the ability to breathe a gout of energy that mimics a dragon`s breath attack (CD164)

Dragon Breath [Good]
V,S,M/DF 19
Yes
1 Action
Personal
1 round/level
Special; See text

School of Evocation / You gain the ability to breathe a gout of energy that mimics a dragon`s breath attack (CD164)

Earth Hammer
V 19
Harmless/Obj
1 Action
Touch
1 round/level
Will Negates

School of Transmutation / You infuse one melee weapon with the power of the earth. (RoS162)

Energetic Healing
V,S,DF 19
Harmless
1 Action
Touch
10 minutes/level or until discharged
None

School of Conjuration / Target is immune to one energy type and gains 10% of the energy damage as healing (BoED 98).

Etherealness. Swift
V,S 19
Yes
1 Swift Action
25 ft.+5 ft./2 levels
1 round
Will Negates

School of Transmutation / Subject momentarily becomes ethereal

False Sending
V,S,M/DF 19
Yes
10 Minutes
See text
1 round
Will Negates

School of Illusion / The caster contacts a creature that she is familiar with and sends a short message of 25 words or less. (BoVD95)

Fireward
V,S,DF 19
No
1 Action
100 ft.+10 ft./level
Instantaneous
None

School of Transmutation / As quench, but also suppresses magical fire effects in affected area. (PGtoFR102)

Flame Strike
V,S,DF 19
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Reflex Half

School of Evocation / A vertical column of divine fire roars downward, dealing 1d6 points of damage per caster level (max 15d6) (PH231)

Forbidden Speech
V,S,Corrupt 19
Yes
1 Minute
Touch
Permanent
Will Negates

School of Enchantment / The caster makes it impossible for a single creature to speak about a single topic. (BoVD96)

Frostbite
V,S,DF 19
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Half

School of Conjuration / Chilled air causes 6d6 cold damage and 2d6 Dex damage (Frstbn95)

Hallow
V,S,M,DF 19
Special
24 Hours
Touch
Instantaneous
Special; See text

School of Evocation / Hallow makes a particular site, building, or structure a holy site (PH238)

Haunt Shift
V,S,M 19
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Will Negates

School of Necromancy / Turn corporeal and incorporeal undead into haunting presences (LM66).

Heartclutch
V,S,Disease 19
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Partial

School of Transmutation / The caster holds forth his empty hand, and the still beating heart of the subject appears within it. (BoVD97)

Hibernal Healing
V,S,Frostfell 19
Harmless
1 Round
Personal
Instantaneous
Fortitude Half

School of Transmutation / You absorb ice, slush, and snow, curing 10 points/level of damage (max 150). (Frstbn97)

Hibernate
V,S,DF 19
Yes
1 Action
Touch
1 week/level (D)
Will Negates

School of Necromancy / Sends subject into state of hibernation for one week/level (Frstbn97)

Improved Blindsight
V,S 19
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Transmutation / Subject gains blindsight 60 ft. for 1 min./level (SS67)

Incorporeal Nova
V,S 19
Yes
1 Action
100 ft.+10 ft./level
Instantaneous
Will Negates

School of Necromancy / Destroy incorporeal undead (LM67).

Inflict Light Wounds, Mass
V,S 19
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will Half

School of Necromancy / Negative Energy spreads out in all directions, dealing 1d8 +1/level of damage (max +25) (PH244)

Inquisition
Sacrifice 19
Yes
1 Action
25 ft.+5 ft./2 levels
Special; See Text
Will Negates

School of Enchantment / Compels target to divulge information truthfully (BoED 101).

Insect Plague
V,S,DF 19
No
1 Round
400 ft.+40 ft./level
1 minute/level
None

School of Conjuration / You summon a number of swarms of locusts (1/3lvls up to 6 at 18th level). See the MM for `Locust Swarms` (PH 244).

Mark of Justice
V,S,DF 19
Yes
10 Minutes
Touch
Permanent; See Text
None

School of Transmutation / Designates action that will trigger curse on subject (PH252).

Mass Contagion
V,S 19
Yes
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Fortitude Negates

School of Necromancy / Infects subject with chosen disease (RoFR190).

Mirror Walking
V,S,F 19
Yes
1 Round
Touch
Special; See Text
None

School of Transmutation / Creature touched may pass through a mirror into the Plane of Mirrors (MotP205).

Monstrous Regeneration
V,S 19
Harmless
1 Action
Touch
Concentration +2 rounds (D)
Will Half

School of Conjuration / Grants the regeneration ability for 1 round/2 levels.(MagFR109)

Moon Path
V,S,M/DF 19
No
1 Action
100 ft.+10 ft./level
1 minute/level
None

School of Evocation / Allows you to create a stair or bridge from one place to another, up to 15 feet/level long. Provides sanctuary benefits

Moonweb
V,S,DF 19
Yes
1 Action
Touch
10 minutes/level
None

School of Abjuration / Creates an immobile barrier of force. (PGtoFR106)

Morality Undone
V,S,M/DF 19
Yes
1 Action
25 ft.+5 ft./2 levels
10 minutes/level
Will Negates

School of Enchantment / The caster turns one creature evil. (BoVD99)

Necrotic Burst
V,S,F 19
No
1 Action
100 ft.+10 ft./level
Instantaneous
Fortitude Partial

School of Necromancy / Encysted subject killed, cyst begins to roam (LM67).

Opalescent Glare
V,S,DF 19
Yes
1 Action
60 ft.
Instantaneous
Special; See text

School of Necromancy / Kill evil creatures with a look, or make them very afraid (PlanHB101).

Pass through Ice
V,S,DF 19
Harmless
1 Action
Touch
1 round/level (D)
Will Negates

School of Transmutation / Subject can pass through ice or snow like water (Frstbn103)

Plane Shift
V,S,F 19
Yes
1 Action
Touch
Instantaneous
Will Negates

School of Conjuration / Up to eight subjects travel to another plane (PH262).

Power Leech
V,S,Corrupt 19
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Will Negates

School of Necromancy / The caster creates a conduit of evil energy between himself and another creature. (BoVD101)

Psychic Turmoil
V,S,M 19
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/level
Special; See text

School of Abjuration / Invisible field leeches psionic power points away. (ExPsiHb220)

Raise Dead
V,S,M,DF 19
Harmless
1 Minute
Touch
Instantaneous
Special; See text

School of Conjuration / Restores life to subject who died up to 1 day/level ago (PH268).

Regenerate Serious Wounds
V,S 19
Harmless
1 Action
Touch
10 rounds + 1 round/level
Will Negates

School of Conjuration / With a touch of your hand, you boost the subject`s life energy, granting them the fast healing ability. (MOTW93)

Resonating Resistance
V,Fiend 19
-
1 Action
Personal
1 minute/level
None

School of Transmutation / The caster improves his spell resistance. (BoVD102)

Revivify
V,S,M 19
Harmless
1 Action
Touch
Instantaneous
Special; See text

School of Conjuration / Restore recently dead to life with no level loss. (MHB38)

Righteous Might
V,S,DF 19
-
1 Action
Personal
1 round/level (D)
None

School of Transmutation / Your increase 1 size category, and you gain +4 Str and +2 to Constitution, and minor DR (PH273).

Sacred Guardian
V,S,Celestial 19
Harmless
1 Action
Touch
1 day/level
Special; See text

School of Divination / You know status of subject and can teleport or scry without error (BoED106).

Scrying
V,S,F/DF 19
Yes
1 Hour
Special; See Text
1 minute/level
Will Negates

School of Divination / Spies on subject from a distance (PH274).

Shield of Lathander
V,S 19
Harmless
1 Action
Touch
1 round
Will Negates

School of Abjuration / Touched creature gains damage reduction 15/- for 1 round. (PGtoFR110)

Sicken Evil
V,S,Sacrifice 19
Yes
1 Action
Personal
1 minute/level (D)
None

School of Necromancy / Evil creatures are sickened by your presence (BoED107).

Skull Eyes
V,S 19
Yes
1 Action
25 ft.+5 ft./2 levels
1 round/3 levels
Special; See text

School of Transmutation / As Eyebite, except that you can only choose one of the following possible gaze attacks: Charm or Confusion. (LoD188)

Slay Living
V,S 19
Yes
1 Action
Touch
Instantaneous
Fortitude Partial

School of Necromancy / Touch attack kills subject (PH280).

Soul Scour
V,S,M 19
Yes
1 Action
Touch
Instantaneous
Will Negates

School of Necromancy / Your touch corrupts your victim`s very soul, damaging his Wisdom and Charisma. (UE52)

Spell Phylactery
V,S,DF 19
Harmless
10 Minutes
Touch
Permanent until discharged
None

School of Transmutation / Activates a spell on a scroll when a triggering condition is met. (PGtoFR113)

Spell Resistance
V,S,DF 19
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Abjuration / Subject gains 12 +1/level SR (PH282).

Stalwart Pact
V,S,DF,XP 19
Harmless
10 Minutes
Touch
Permanent until triggered, then 1 round/level
Will Negates

School of Evocation / Allows the target to enter a binding agreement with a deity that provides a measure of protection (CD181)

Stone Shape, Greater
V,S,M,DF 19
No
1 Action
Personal
Instantaneous
None

School of Transmutation / Sculpts stone into any shape (Udrk 62).

Subvert Planar Essence
V,S,M/DF 19
Yes
1 Action
100 ft.+10 ft./level
1 round/level
Fortitude Negates

School of Transmutation / Outsiders within this effect find their connection disrupted with the planar forces that created them. (CD183)

Summon Bralani Eladrin
V,S,DF 19
No
1 Round
25 ft.+5 ft./2 levels
Concentration (max of 1 round/level) plus 1 round
None

School of Conjuration / Summon a bralani eladrin to follow your commands (PlanHB105).

Summon Monster V
V,S,F/DF 19
No
1 Round
25 ft.+5 ft./2 levels
1 round/level (D)
None

School of Conjuration / Calls outsider to fight for you (PH287).

Summon Undead V
V,S,DF 19
No
1 Round
25 ft.+5 ft./2 levels
1 round/level
None

School of Conjuration / Summons undead to fight for you. (PGtoFR114)

Superior Resistance
V,S,M/DF 19
Harmless
1 Action
Touch
1 hour/level
Will Negates

School of Abjuration / Subject gains +6 on saving throws (SS71)

Symbol of Pain
V,S,M 19
Yes
10 Minutes
0 ft.
Special; See Text
Fortitude Negates

School of Necromancy / All Creatures within 60ft suffer -4 to attack rolls, skill and ability checks (PH290).

Symbol of Sleep
V,S,M 19
Yes
10 Minutes
0 ft.
Special; See Text
Will Negates

School of Enchantment / All Creatures within 60ft fall asleep for 3d6 x 10 minutes (PH290).

Telepathy Block
V,S 19
No
1 Action
25 ft.+5 ft./2 levels
1 round/level
None

School of Abjuration / Blocks all telepathic communication within 80-ft. radius (BoED109).

Tree Healing
V,S,DF 19
No
1 Action
Personal and Touch
1 day (D)
None

School of Conjuration / You enter a tree that nourishes and heals you. (PGtoFR116)

True Seeing
V,S,M 19
Harmless
1 Action
Touch
1 minute/level
Will Negates

School of Divination / See all things as they really are (PH296).

Unhallow
V,S,M 19
Special
24 Hours
Touch
Instantaneous
Special; See text

School of Evocation / Designates location as unholy (PH297).

Vigor, Greater
V,S 19
Harmless
1 Action
Touch
Special; See Text
Will Negates

School of Conjuration / Boost subject`s life energy. (CD186)

Vulnerability
V,S 19
Yes
1 Action
Touch
1 round/level
Will Negates

School of Transmutation / Reduces an opponent`s damage reduction (Drac115).

Wall of Dispel Magic
V,S,DF 19
No
1 Action
25 ft.+5 ft./2 levels
1 minute/level
None

School of Abjuration / This spell creates a transparent barrier. Anyone passing through it becomes the target of a dispel magic (Udrk 63)

Wall of Ooze
V,S,M/DF 19
No
1 Action
100 ft.+10 ft./level
Concentration +1 hour/level
Fortitude Partial

School of Conjuration / The caster causes a flat, vertical wall of festering, stinking organic ooze to bubble into being. (BoVD109)

Wall of Stone
V,S,M/DF 19
No
1 Action
100 ft.+10 ft./level
Instantaneous
Special; See text

School of Conjuration / Creates a stone wall that can be shaped (PH299).

Warding Gems
V,S,M 19
No
1 Action
25 ft.+5 ft./2 levels
1 hour/level
None

School of Conjuration / Creates gems that store healing energy, encircle the target, and release their healing power on command (BoED111).