Teessa-RayneEvie
CHARACTER BIO
Teessa-Rayne is a 15 year old, Medium sized, Female SS, Succubus - Incubus (Demon) (Monster Advancement Class), with Emerald-green eyes and Blood-red and black hair. She stands 5' 0" tall and weighs 124 pounds. Her world view is Chaotic Neutral in nature.

CHARACTER LEVELCLASSES and LEVELS
5Succubus/Incubus 5

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
10,00015,0005,000


Character Sheet (Art) - v. 2.0.14

HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
17
+3


DEX
19
+4


CON
20
+5


INT
14
+2


WIS
12
+1


CHA
24
+7


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
353d8
SPEED
MOVE
30; Fly 50 (Average)
AC
ARMOR
201614=10+0+0+4+0+6+0




NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+6=1+5+0+0+ + 
REFLEX
DEX
+5=1+4+0+0+ 
WILL
WIS
+2=1+1+0+0+ 
BASE ATTACK
+1
INITIATIVE
MODIFIER
+4=4+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+4=1+3
+0
+0
+
MELEE
ATTACK BONUS
+4=1+3
+0
+0
+
RANGED
ATTACK BONUS
+5=1
+4
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

SKILLSMAX RANKS 8/4

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)0 =
+0
w
Balance (Dex)*4 =
+4
w
Bluff (Cha)6 =
+6
w
Climb (Str)*3 =
+3
w
Concentration (Con)4 =
+4
w
Control Shape (Wis)1 =
+1
w
Diplomacy (Cha)6 =
+6
w
Disguise (Cha)6 =
+6
w
Escape Artist (Dex)*12 =8+4
w
Forgery (Int)0 =
+0
w
Gather Information (Cha)6 =
+6
w
Heal (Wis)1 =
+1
w
Hide (Dex)*6 =2+4
w
Intimidate (Cha)6 =
+6
w
Jump (Str)*3 =
+3
w
Listen (Wis)9 =
+1+8
w
Literacy ()0 =
+0

Lucid Dreaming (Wis)3 =2+1
w
Move Silently (Dex)*4 =
+4

Open Lock (Dex)4 =2+42
w
Perform–Act (Cha)6 =
+6
w
Perform–Comedy (Cha)6 =
+6
w
Perform–Dance (Cha)6 =
+6
w
Perform–Keyboard Instruments (Cha)6 =
+6
w
Perform–Oratory (Cha)6 =
+6
w
Perform–Percussion (Cha)6 =
+6
w
Perform–Sing (Cha)6 =
+6
w
Perform–String Instruments (Cha)6 =
+6
w
Perform–Weapon Drill (Cha)6 =
+6
w
Perform–Wind Instruments (Cha)6 =
+6

Psicraft (Int)3 =1+2
w
Remote View (Int)0 =
+0
w
Ride (Dex)4 =
+4
w
Search (Int)2 =2+0
w
Sense Motive (Wis)1 =
+1
w
Spot (Wis)10 =1+1+8
w
Survival (Wis)2 =1+1
w
Swim (Str)*3 =
+3

Tumble (Dex)*5 =1+4

Use Magic Device (Cha)7 =.5+7

Use Psionic Device (Cha)7 =.5+7
w
Use Rope (Dex)4 =
+4

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs


Carried Weight

0 lb

1-86

87-173

174-260

260

520

1300

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armor² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Aerial Reflexes — Your aerial agility allows you to avoid dangerous effects while airborne (RotW148)

Improved Unarmed Strike — You suffer no attacks of opportunity when attacking without a weapon (PH96).





Class Features

Succubus/Incubus

Ability Boost: Charisma +2 (+2)

Ability Boost: Constitution +2 (+2)

Ability Boost: Intelligence +2 (+4)

Attack: 2 Claw 1d3

Lesser Succubus/Incubus Powers (Sp)

Move: Fly, Average (50)

Natural Armor Increase +1 (+5)

Proficiency: Martial Weapons: All

Proficiency: Simple Weapons: All

Special Qualities

Alternate Form (Su)

Darkvision (Ex): 60 ft.

Immunity: Poison (Ex)

Resistance: Acid (Ex): 5

Resistance: Cold (Ex): 5

Resistance: Electricity (Ex): 5

Resistance: Fire (Ex): 5

Telepathy (Su): 100 ft.

Tongues (Su)


Languages

Abyssal, Celestial, Draconic


Coins

New Coins
Gained in Play

0 cp 
0 sp  
0 gp  
0 pp  
0 gp Total gp equivilent (approximate)

Much Thanks To...

Barak of CMP for the original sheet code and design. Rlphay for beta testing, bug reports, and the initial intelligent items section. Thrombin for the original Turning table, sections of the Spell Table, Touch AC code, Spell Prep corrections, Companion fix for Natural Armor and Epic bonus. Lestat for sections of the Spell Table.