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Griffonclaw/ Dragonang special rules Sorry, I'm not available kithre
5/22/00 4:59 am
The Dragonfang is the primary weapon of the Phoenixship.
When firing, the first enemy ship in the path of the bolt (use Elven range ruler) if hit must make two save throws at -1 modifier, and any other ships, friendly or enemy, under the template take a single hitas if fired upon as normal exceptthat the target area will e high, if the enemy ship fired at was shot at high etc. i.e. for first ship, declare high or low, then roll to hit.
For next ships, simply roll to hit.

TheGriffonclaw is too weak to harm ships, but when aacking an enemy ship with Griffonclaws, if any dice shows a 6, then the enemy ship targetted loses 1 counter. An enemy ship attacked in this way may only lose one counter per turn.
Griffonclaws have a range of 6".
Cheers, Hemal
 
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